public void Outline(D2D1Matrix3X2F worldTransform, D2D1SimplifiedGeometrySink geometrySink) { if (geometrySink == null) { throw new ArgumentNullException("geometrySink"); } GCHandle worldTransformHandle = GCHandle.Alloc(worldTransform, GCHandleType.Pinned); try { this.GetHandle<ID2D1Geometry>().Outline(worldTransformHandle.AddrOfPinnedObject(), D2D1Constants.DefaultFlatteningTolerance, geometrySink.GetHandle<ID2D1SimplifiedGeometrySink>()); } finally { worldTransformHandle.Free(); } }
public void CombineWithGeometry(D2D1Geometry inputGeometry, D2D1CombineMode combineMode, D2D1Matrix3X2F inputGeometryTransform, D2D1SimplifiedGeometrySink geometrySink) { if (inputGeometry == null) { throw new ArgumentNullException("inputGeometry"); } if (geometrySink == null) { throw new ArgumentNullException("geometrySink"); } GCHandle inputGeometryTransformHandle = GCHandle.Alloc(inputGeometryTransform, GCHandleType.Pinned); try { this.GetHandle<ID2D1Geometry>().CombineWithGeometry(inputGeometry.GetHandle<ID2D1Geometry>(), combineMode, inputGeometryTransformHandle.AddrOfPinnedObject(), D2D1Constants.DefaultFlatteningTolerance, geometrySink.GetHandle<ID2D1SimplifiedGeometrySink>()); } finally { inputGeometryTransformHandle.Free(); } }
public void Outline(D2D1SimplifiedGeometrySink geometrySink) { if (geometrySink == null) { throw new ArgumentNullException("geometrySink"); } this.GetHandle<ID2D1Geometry>().Outline(IntPtr.Zero, D2D1Constants.DefaultFlatteningTolerance, geometrySink.GetHandle<ID2D1SimplifiedGeometrySink>()); }
public void CombineWithGeometry(D2D1Geometry inputGeometry, D2D1CombineMode combineMode, D2D1SimplifiedGeometrySink geometrySink) { if (inputGeometry == null) { throw new ArgumentNullException("inputGeometry"); } if (geometrySink == null) { throw new ArgumentNullException("geometrySink"); } this.GetHandle<ID2D1Geometry>().CombineWithGeometry(inputGeometry.GetHandle<ID2D1Geometry>(), combineMode, IntPtr.Zero, D2D1Constants.DefaultFlatteningTolerance, geometrySink.GetHandle<ID2D1SimplifiedGeometrySink>()); }
public void Simplify(D2D1GeometrySimplificationOption simplificationOption, D2D1Matrix3X2F worldTransform, float flatteningTolerance, D2D1SimplifiedGeometrySink geometrySink) { if (geometrySink == null) { throw new ArgumentNullException("geometrySink"); } GCHandle worldTransformHandle = GCHandle.Alloc(worldTransform, GCHandleType.Pinned); try { this.GetHandle<ID2D1Geometry>().Simplify(simplificationOption, worldTransformHandle.AddrOfPinnedObject(), flatteningTolerance, geometrySink.GetHandle<ID2D1SimplifiedGeometrySink>()); } finally { worldTransformHandle.Free(); } }
public void Simplify(D2D1GeometrySimplificationOption simplificationOption, float flatteningTolerance, D2D1SimplifiedGeometrySink geometrySink) { if (geometrySink == null) { throw new ArgumentNullException("geometrySink"); } this.GetHandle<ID2D1Geometry>().Simplify(simplificationOption, IntPtr.Zero, flatteningTolerance, geometrySink.GetHandle<ID2D1SimplifiedGeometrySink>()); }
public void Widen(float strokeWidth, D2D1StrokeStyle strokeStyle, D2D1Matrix3X2F worldTransform, D2D1SimplifiedGeometrySink geometrySink) { if (geometrySink == null) { throw new ArgumentNullException("geometrySink"); } GCHandle worldTransformHandle = GCHandle.Alloc(worldTransform, GCHandleType.Pinned); try { this.GetHandle<ID2D1Geometry>().Widen(strokeWidth, strokeStyle == null ? null : strokeStyle.GetHandle<ID2D1StrokeStyle>(), worldTransformHandle.AddrOfPinnedObject(), D2D1Constants.DefaultFlatteningTolerance, geometrySink.GetHandle<ID2D1SimplifiedGeometrySink>()); } finally { worldTransformHandle.Free(); } }
public void Widen(float strokeWidth, D2D1StrokeStyle strokeStyle, D2D1SimplifiedGeometrySink geometrySink) { if (geometrySink == null) { throw new ArgumentNullException("geometrySink"); } this.GetHandle<ID2D1Geometry>().Widen(strokeWidth, strokeStyle == null ? null : strokeStyle.GetHandle<ID2D1StrokeStyle>(), IntPtr.Zero, D2D1Constants.DefaultFlatteningTolerance, geometrySink.GetHandle<ID2D1SimplifiedGeometrySink>()); }