public static List <Region> GetRegions() { var ctx = new CybersportDBEntities(); var regions = ctx.Regions.ToList(); return(regions); }
public static List <Team> GetTeams() { var ctx = new CybersportDBEntities(); var teams = ctx.Teams.Where(t => t.TeamID != Guid.Empty && t.ManagerID != Guid.Empty).ToList(); return(teams); }
public static List <Role> GetRoles() { var ctx = new CybersportDBEntities(); var roles = ctx.Roles.ToList(); return(roles); }
public static bool IsAlreadyHasATeam(Guid managerID) { var ctx = new CybersportDBEntities(); var test = ctx.Teams.Where(x => x.ManagerID == managerID).ToList(); return(test.Count() == 0 ? false : true); }
public static List <Tournament> GetTournaments(Guid orgID) { var ctx = new CybersportDBEntities(); var tour = ctx.Tournaments.Where(t => t.TournamentID != Guid.Empty && t.OrgID == orgID).ToList(); return(tour); }
public static bool CheckTeamMember(Guid playerID, Guid teamID) { var ctx = new CybersportDBEntities(); var test = ctx.PlayersInTeams.Where(x => x.PlayerID == playerID && x.TeamID == teamID && x.Finish == null).ToList(); return(test.Count() == 0 ? false : true); }
public static Tournament GetSingleTournament(Guid champID) { var ctx = new CybersportDBEntities(); var tour = ctx.Tournaments.FirstOrDefault(t => t.TournamentID == champID); return(tour); }
public static List <Tournament> GetTournaments(Dictionary <string, string> filters) { string nameF = filters["Name"]; int countTeamsF = Convert.ToInt32(filters["MembersCount"]); int moneyF = Convert.ToInt32(filters["Money"]); var ctx = new CybersportDBEntities(); var champF = ctx.Tournaments.Where(c => (c.Name.Contains(nameF) && c.MembersCount >= countTeamsF && c.Money >= moneyF)).ToList(); if (filters.ContainsKey("CityID")) { Guid cityF = new Guid(filters["CityID"]); champF = champF.Where(p => p.CityID == cityF).ToList(); } if (filters.ContainsKey("Start")) { DateTime startF = Convert.ToDateTime(filters["Start"]); champF = champF.Where(p => p.Start >= startF).ToList(); } if (filters.ContainsKey("Finish")) { DateTime finishF = Convert.ToDateTime(filters["Finish"]); champF = champF.Where(p => p.Finish <= finishF).ToList(); } return(champF); }
public static List <Player> GetPlayers(Dictionary <string, string> filters) { string nameF = filters["Name"]; string nicknameF = filters["Nickname"]; string surnameF = filters["Surname"]; int mapsF = Convert.ToInt32(filters["PlayedMaps"]); int roundsF = Convert.ToInt32(filters["PlayedRounds"]); int ratingF = Convert.ToInt32(filters["Rating"]); var ctx = new CybersportDBEntities(); var playersF = ctx.Players.Where(p => (p.Name.Contains(nameF) && p.Nickname.Contains(nicknameF) && p.Surname.Contains(surnameF) && p.Rating >= ratingF && p.PlayedMaps >= mapsF && p.PlayedRounds >= roundsF)).ToList(); if (filters.ContainsKey("Age")) { int ageF = Convert.ToInt32(filters["Age"]); playersF = playersF.Where(p => p.Age == ageF).ToList(); } if (filters.ContainsKey("CountryName")) { string countryNameF = filters["CountryName"].Trim(); playersF = playersF.Where(p => p.CountryName.Equals(countryNameF)).ToList(); } return(playersF); }
public static List <PlayersInTeam> GetFreePlayers(Guid teamID) { var ctx = new CybersportDBEntities(); var freePlayers = ctx.PlayersInTeams.Where(p => (p.TeamID == Guid.Empty || p.TeamID == teamID) && p.Finish == null).ToList(); return(freePlayers); }
public static List <Player> GetPlayers() { var ctx = new CybersportDBEntities(); var players = ctx.Players.ToList(); return(players); }
public static void CreateCity(City city) { var ctx = new CybersportDBEntities(); city.Country = ctx.Countries.ToList().First(c => c.CountryID == city.CountryID); ctx.Cities.Add(city); ctx.SaveChanges(); }
public static Country GetCountries(int id) { var ctx = new CybersportDBEntities(); var countries = ctx.Countries.ToList(); Country country = countries.First(c => c.CountryID == id); return(country); }
public static List <PlayersInTeam> GetCareer(Guid playerID) { var ctx = new CybersportDBEntities(); var pitList = ctx.PlayersInTeams .Where(x => x.PlayerID == playerID) .OrderByDescending(x => x.Start).ToList(); return(pitList); }
public static Guid GetLastTeam(Guid playerID) { var ctx = new CybersportDBEntities(); PlayersInTeam sc = (PlayersInTeam)ctx.PlayersInTeams .Where(x => x.PlayerID == playerID && x.Finish == null) .OrderByDescending(x => x.Start).First(); return(sc.ID); }
public static void EditPlayer(Player oldPlayer) { var ctx = new CybersportDBEntities(); oldPlayer.Country = ctx.Countries.ToList().First(c => c.CountryID == oldPlayer.CountryID); oldPlayer.Role = ctx.Roles.ToList().First(r => r.RoleID == oldPlayer.RoleID); ctx.Entry(oldPlayer).State = System.Data.Entity.EntityState.Modified; ctx.SaveChanges(); }
public static void AddSetsInMatch(Set set, MatchesInTournament mit) { var ctx = new CybersportDBEntities(); set.SetID = Guid.NewGuid(); set.MatchID = mit.MathID; set.MatchesInTournament = ctx.MatchesInTournaments.FirstOrDefault(t => t.MathID == set.MatchID); set.Map = ctx.Maps.FirstOrDefault(t => t.MapID == set.MapID); ctx.Sets.Add(set); ctx.SaveChanges(); }
public static void SetPlayersResults(Team team, int playedRounds) { var ctx = new CybersportDBEntities(); var players = ctx.PlayersInTeams.Where(p => p.TeamID == team.TeamID && p.Finish == null).ToList(); foreach (PlayersInTeam pit in players) { pit.Player.PlayedRounds += playedRounds; ctx.SaveChanges(); } }
public static void CreateTournament(Tournament champ) { var ctx = new CybersportDBEntities(); if (ctx.Tournaments.Where(tm => tm.Name == champ.Name).Count() != 0) { throw new Exception("Уже есть чемпионат с таким названием."); } champ.City = ctx.Cities.ToList().First(c => c.CityID == champ.CityID); ctx.Tournaments.Add(champ); ctx.SaveChanges(); }
public static void AddMatchInChamp(MatchesInTournament mit) { var ctx = new CybersportDBEntities(); mit.MathID = Guid.NewGuid(); mit.Date = DateTime.Today; mit.Tournament = ctx.Tournaments.FirstOrDefault(t => t.TournamentID == mit.TournamentID); mit.Team = ctx.Teams.FirstOrDefault(t => t.TeamID == mit.FirstTeamID); mit.Team1 = ctx.Teams.FirstOrDefault(t => t.TeamID == mit.SecondTeamID); ctx.MatchesInTournaments.Add(mit); ctx.SaveChanges(); }
public static Player FindPlayer(string log, string pass) { var ctx = new CybersportDBEntities(); try { return(ctx.Players.ToList().First(pl => pl.Email == log && pl.Password == pass)); } catch { return(null); } }
public static void DeleteTeam(Guid id) { var ctx = new CybersportDBEntities(); Team delTeam = ctx.Teams.Where(x => x.ManagerID == id).First(); var playersIDs = ctx.PlayersInTeams.Where(p => p.TeamID == ctx.Teams.FirstOrDefault(t => t.ManagerID == id).TeamID).Select(s => s.PlayerID); foreach (Guid pID in playersIDs) { AddPlayerInTeam(pID, Guid.Empty, DateTime.Today); } delTeam.ManagerID = Guid.Empty; ctx.SaveChanges(); }
public static void AddParticipant(Guid champID, Guid teamID) { var ctx = new CybersportDBEntities(); var tour = ctx.Tournaments.FirstOrDefault(t => t.TournamentID == champID); Participant pt = new Participant(); pt.TeamID = teamID; pt.Team = ctx.Teams.ToList().First(t => t.TeamID == teamID); pt.TournamentID = champID; pt.Place = 0; pt.Money = 0; tour.Participants.Add(pt); ctx.SaveChanges(); }
public static void RefreshTeamMembers(List <Guid> newMembersIDs, Guid teamID) { var ctx = new CybersportDBEntities(); var allTeamPlayers = ctx.PlayersInTeams.Where(p => p.TeamID == teamID && p.Finish == null).ToList(); for (int i = 0; i < allTeamPlayers.Count(); i++) { var search = newMembersIDs.FirstOrDefault(x => x == allTeamPlayers[i].PlayerID); if (search == Guid.Empty) { AddPlayerInTeam(allTeamPlayers[i].PlayerID, Guid.Empty, DateTime.Today); } } ctx.SaveChanges(); }
public static string ReturnLatestTeam(Guid id) { var ctx = new CybersportDBEntities(); try { return(ctx.PlayersInTeams .Where(x => x.PlayerID == id && x.Finish == null) .OrderBy(x => x.Finish).First().Team.Name); } catch { return("Без команды"); } }
public static void CreateTeam(Team team) { var ctx = new CybersportDBEntities(); if (ctx.Teams.Where(tm => tm.Name == team.Name).Count() != 0) { throw new Exception("Уже есть команда с таким названием."); } team.Wins = 0; team.Draws = 0; team.Defeats = 0; team.Rating = 0; team.Region = ctx.Regions.ToList().First(r => r.RegionID == team.RegionID); ctx.Teams.Add(team); ctx.SaveChanges(); }
public static void CreateTeam() { var ctx = new CybersportDBEntities(); Team t = new Team(); t.TeamID = Guid.Empty; t.Name = "Без команды"; t.Wins = 0; t.Draws = 0; t.Defeats = 0; t.Rating = 0; t.RegionID = ctx.Regions.First().RegionID; t.Region = ctx.Regions.ToList().First(r => r.RegionID == t.RegionID); ctx.Teams.Add(t); ctx.SaveChanges(); }
public static void DeletePlayer(Player player) { var ctx = new CybersportDBEntities(); if (player.Role.Role1 == "Администратор") { throw new Exception("Нельзя удалять единственного администратора!"); } Player delPlayer = new Player { PlayerID = player.PlayerID }; ctx.Players.Attach(delPlayer); ctx.Players.Remove(delPlayer); ctx.SaveChanges(); }
public static void EditTournament(Tournament oldChamp) { var ctx = new CybersportDBEntities(); oldChamp.City = ctx.Cities.ToList().First(c => c.CityID == oldChamp.CityID); Tournament changedChamp = ctx.Tournaments.Where(x => x.TournamentID == oldChamp.TournamentID).First(); changedChamp.Name = oldChamp.Name; changedChamp.Money = oldChamp.Money; changedChamp.CityID = oldChamp.CityID; changedChamp.City = oldChamp.City; changedChamp.Finish = oldChamp.Finish; changedChamp.Start = oldChamp.Start; changedChamp.MembersCount = oldChamp.MembersCount; ctx.Entry(changedChamp).State = System.Data.Entity.EntityState.Modified; ctx.SaveChanges(); }
public static void AddPlayerInTeam(Guid playerID, Guid teamID, DateTime date) { var ctx = new CybersportDBEntities(); Guid oldValueGuid = GetLastTeam(playerID); ctx.PlayersInTeams.First(x => x.ID == oldValueGuid && x.Finish == null).Finish = date; PlayersInTeam pit = new PlayersInTeam(); pit.ID = Guid.NewGuid(); pit.PlayerID = playerID; pit.TeamID = teamID; pit.Start = date; pit.Team = ctx.Teams.First(x => x.TeamID == teamID); pit.Player = ctx.Players.First(x => x.PlayerID == playerID); ctx.PlayersInTeams.Add(pit); ctx.SaveChanges(); }