public virtual void EndMe() { step = 10000; mapLogic.ActiveOnlyPlayerCameras(); mapLogic.RestartActiveLogics(); mapLogic.isCutsceneMode = false; status = CutsceneStatus.Finished; if (cutsceneScriptOwner != null) { cutsceneScriptOwner.active = false; } if (childAudioInfos != null) { for (int i = 0; i < childAudioInfos.Length; i++) { childAudioInfos[i].SetCustomVolume(0); } } HideCharacters(); if (occluderTrigger != null) { occluderTrigger.EndForCutscene(); } if (useOnePackMode) { SetDatPackDisabled(); } for (int i = 0; i < soldierActInfos.Length; i++) { soldierActInfos[i].StopIt(); } }
public virtual void StartIt() { step = 1; mapLogic.StopActiveLogics(); mapLogic.isCutsceneMode = true; status = CutsceneStatus.Running; if (cutsceneScriptOwner != null) { cutsceneScriptOwner.active = true; } if (!useOnePackMode || (useOnePackMode && !onePackMode_StartVisualsAfterDelay)) { if (startWithBlackScreen) { mapLogic.blackScreenFader.StartFadingIn(); } } durationTimeCounter = duration; UnhideCharacters(); if (occluderTrigger != null) { occluderTrigger.StartForCutscene(); } if (!useOnePackMode) { SetCharactersInitialTransform(); StartCharactersInitialAnimation(); for (int i = 0; i < camControllers.Length; i++) { camControllers[i].StartIt(cam); } for (int i = 0; i < timelines.Length; i++) { timelines[i].StartIt(); } //skipThisFrameDeltaTimeForCamera = true; //doCameras = true; SetActiveCamSequence(0); for (int i = 0; i < soldierActInfos.Length; i++) { soldierActInfos[i].StartIt(); } } else { if (!onePackMode_StartVisualsAfterDelay) { onePackMode_AreVisualsStarted = true; SetDatPackEnabled(); } else { onePackMode_delayToStartVisualsTimeCounter = onePackMode_delayToStartVisuals; skipDelayCounter += onePackMode_delayToStartVisualsTimeCounter; cam.active = true; } } mapLogic.SetMapActiveCamera(cam); mapLogic.SetCameraActivation(PlayerCharacterNew.Instance.fpsCamera, true); for (int i = 0; i < audioInfoPacks.Length; i++) { audioInfoPacks[i].StartIt(); } }