private static void OnGameLoad(EventArgs args) { Q = new Spell(SpellSlot.Q, Udyr.AttackRange); W = new Spell(SpellSlot.W, Udyr.AttackRange); E = new Spell(SpellSlot.E, Udyr.AttackRange); R = new Spell(SpellSlot.R, Udyr.AttackRange); Config = new Menu("LCS Series: Udyr", "LCS Series: Udyr", true); { Orbwalker = new Orbwalking.Orbwalker(Config.SubMenu(":: Orbwalker Settings")); var comboMenu = new Menu(":: Combo Settings", ":: Combo Settings"); { comboMenu.AddItem(new MenuItem("q.combo", "Use (Q)").SetValue(true)); comboMenu.AddItem(new MenuItem("w.combo", "Use (W)").SetValue(true)); comboMenu.AddItem(new MenuItem("e.combo", "Use (E)").SetValue(true)); comboMenu.AddItem(new MenuItem("r.combo", "Use (R)").SetValue(true)); comboMenu.AddItem(new MenuItem("e.stun", "Force (E)").SetValue(true)).SetTooltip("uses e for stun enemies"); comboMenu.AddItem(new MenuItem("combo.type", "Combo Type").SetValue(new StringList(new[] { "Phoenix -> Bear", "Bear -> Phoenix" }))); Config.AddSubMenu(comboMenu); } var jungleMenu = new Menu(":: Jungle Settings", ":: Jungle Settings"); { jungleMenu.AddItem(new MenuItem("q.jungle", "Use (Q)").SetValue(true)); jungleMenu.AddItem(new MenuItem("w.jungle", "Use (W)").SetValue(true)); jungleMenu.AddItem(new MenuItem("e.jungle", "Use (E)").SetValue(true)); jungleMenu.AddItem(new MenuItem("r.jungle", "Use (R)").SetValue(true)); jungleMenu.AddItem(new MenuItem("jungle.mana", "Min. Mana").SetValue(new Slider(50, 1, 99))).SetTooltip("manage your mana."); Config.AddSubMenu(jungleMenu); } var clearMenu = new Menu(":: Clear Settings", ":: Clear Settings"); { clearMenu.AddItem(new MenuItem("q.clear", "Use (Q)").SetValue(true)); clearMenu.AddItem(new MenuItem("w.clear", "Use (W)").SetValue(true)); clearMenu.AddItem(new MenuItem("e.clear", "Use (E)").SetValue(false)); clearMenu.AddItem(new MenuItem("r.clear", "Use (R)").SetValue(true)); clearMenu.AddItem(new MenuItem("clear.mana", "Min. Mana").SetValue(new Slider(50, 1, 99))).SetTooltip("manage your mana."); Config.AddSubMenu(clearMenu); } var miscMenu = new Menu(":: Misc Settings", ":: Misc Settings"); { CustomizableAntiGapcloser.AddToMenu(miscMenu.SubMenu("Customizable Antigapcloser")); miscMenu.AddItem(new MenuItem("e.interrupter", "Use (E) for Interrupt").SetValue(true)); miscMenu.SubMenu("Customizable Antigapcloser").AddItem(new MenuItem("xxx", " General Settings").SetFontStyle(FontStyle.Bold)); miscMenu.SubMenu("Customizable Antigapcloser").AddItem(new MenuItem("e.antigapcloser", "Use (E) for Anti-Gapcloser").SetValue(true)); Config.AddSubMenu(miscMenu); } Config.AddToMainMenu(); } Game.OnUpdate += OnUpdate; Obj_AI_Base.OnDoCast += OnDoCast; CustomizableAntiGapcloser.OnEnemyCustomGapcloser += OnEnemyCustomGapcloser; Interrupter2.OnInterruptableTarget += Interrupter2OnOnInterruptableTarget; }
public override void CreateConfigMenu() { combo = new Menu("Combo", "Combo"); combo.AddItem(new MenuItem("CUSEQ", "Use Q").SetValue(true)); combo.AddItem(new MenuItem("CUSEW", "Use W").SetValue(true)); // ult = new Menu("R Settings (BETA)", "rsetting"); ult.AddItem(new MenuItem("CUSER", "Use R").SetValue(true)); ult.AddItem(new MenuItem("CUSERHIT", "If Can Hit Enemies Count >=").SetValue(new Slider(3, 2, 5))); ult.AddItem(new MenuItem("CUSERHP", "If Target HP Percent <=").SetValue(new Slider(30, 1, 100))); ult.AddItem(new MenuItem("CUSEHPHIT", "Use Both ^ (x enemies with less than y% hp)").SetValue(true)); ult.AddItem(new MenuItem("CUSERRANGE", "Don't Use R If Enemy Count >= 2 In Range: ").SetValue(new Slider(600, 1, 2500))); ult.AddItem(new MenuItem("CRHITCHANCE", "Hit Chance").SetValue <StringList>(new StringList(ShineCommon.Utility.HitchanceNameArray, 2))); // combo.AddSubMenu(ult); harass = new Menu("Harass", "Harass"); harass.AddItem(new MenuItem("HUSEQ", "Use Q").SetValue(true)); harass.AddItem(new MenuItem("HUSEW", "Use W").SetValue(true)); harass.AddItem(new MenuItem("HMANA", "Min. Mana Percent").SetValue(new Slider(50, 0, 100))); laneclear = new Menu("LaneClear", "LaneClear"); laneclear.AddItem(new MenuItem("LUSEQ", "Use Q").SetValue(true)); laneclear.AddItem(new MenuItem("LMANA", "Min. Mana Percent").SetValue(new Slider(50, 0, 100))); misc = new Menu("Misc", "Misc"); misc.AddItem(new MenuItem("MLASTQ", "Last Hit Q").SetValue(true)); misc.AddItem(new MenuItem("MAUTOQ", "Auto Harass Q").SetValue(true)); misc.AddItem(new MenuItem("MUSER", "Use R If Killable").SetValue(false)); CustomizableAntiGapcloser.AddToMenu(misc.SubMenu("Customizable Antigapcloser")); misc.SubMenu("Customizable Antigapcloser").AddItem(new MenuItem("CUSTOMANTIGAPE", "Use E for Anti-Gapcloser").SetValue(true)); misc.SubMenu("Customizable Antigapcloser").AddItem(new MenuItem("CUSTOMANTIGAPEMETHOD", "Use E for Anti-Gapcloser").SetValue(new StringList(new[] { "Side", "Far from enemy" }))); CustomizableAntiGapcloser.OnEnemyCustomGapcloser += OnEnemyCustomGapcloser; m_evader = new Evader(out evade, EvadeMethods.Blink); Config.AddSubMenu(combo); Config.AddSubMenu(harass); Config.AddSubMenu(laneclear); Config.AddSubMenu(evade); Config.AddSubMenu(misc); Config.AddToMainMenu(); base.OrbwalkingFunctions[(int)Orbwalking.OrbwalkingMode.Combo] += Combo; base.OrbwalkingFunctions[(int)Orbwalking.OrbwalkingMode.Mixed] += Harass; base.OrbwalkingFunctions[(int)Orbwalking.OrbwalkingMode.LaneClear] += LaneClear; base.OrbwalkingFunctions[(int)Orbwalking.OrbwalkingMode.LastHit] += LastHit; base.BeforeOrbWalking += BeforeOrbwalk; }
public Config() { Menu = new Menu("Yasuo - The Last memebender", "YLM", true); //Sub Menus var orbwalkMenu = new Menu("Orbwalker", "ylm.orbwalk"); var targetSelectorMenu = new Menu("Targetselector settings", "ylm.targetselector"); var gapcloseMenu = new Menu("Gapclose settings", "ylm.gapclose"); //done var windwallMenu = new Menu("Windwall", "ylm.windwall"); //No gun make this, use ezvade lol var windwallSpells = new Menu("Spells", "ylm.windwall.spells"); var towerDiveMenu = new Menu("Tower dive settings", "ylm.towerdive"); //done var spellMenu = new Menu("Spell Settings", "ylm.spell"); //done var spellEMenu = new Menu("E - Sweeping Blade settings", "ylm.spellSetting.E"); //done var spellRMenu = new Menu("R - Last Breath settings", "ylm.spellSetting.R"); //done var comboMenu = new Menu("Combo", "ylm.combo"); //done - Items - Summoners var killstealMenu = new Menu("Killsteal", "ylm.killsteal"); var harassMenu = new Menu("Harass", "ylm.mixed"); //done var lasthitMenu = new Menu("Lasthit", "ylm.lasthit"); //done var laneclearMenu = new Menu("Laneclear", "ylm.laneclear"); //done var jungleclearMenu = new Menu("Jungleclear", "ylm.jungleclear"); //done var drawMenu = new Menu("Drawings", "ylm.drawings"); var antiMenu = new Menu("Interrupt & Antigapclose", "ylm.anti"); //done //var predictionMenu = new Menu("Prediction Settings" , "ylm.prediction"); //Target Selector TargetSelector.AddToMenu(targetSelectorMenu); //Orbwalker Orbwalker = new Orbwalking.Orbwalker(orbwalkMenu); //keybindings Orbwalker.RegisterCustomMode("ylm.orbwalker.escape", "Escape", 'Y'); Menu.AddSubMenu(orbwalkMenu); #region GapClose gapcloseMenu.AddItem(new MenuItem("ylm.gapclose.on", "Use Gapclose").SetValue(true)); gapcloseMenu.AddItem(new MenuItem("ylm.gapclose.hpcheck", "Check health before gapclosing").SetValue(true)); gapcloseMenu.AddItem(new MenuItem("ylm.gapclose.hpcheck2", "Only gapclose if my health > %").SetValue(new Slider(15, 0, 100))); gapcloseMenu.AddItem(new MenuItem("ylm.gapclose.stackQ", "Stack Q while gapclosing").SetValue(false)); gapcloseMenu.AddItem(new MenuItem("ylm.gapclose.seperator", "")); gapcloseMenu.AddItem(new MenuItem("ylm.gapclose.limit", "Set gapclose range").SetValue(new Slider(3200, 650, 3200))); gapcloseMenu.AddItem(new MenuItem("ylm.gapclose.draw", "Draw gapclose target").SetValue(true)); Menu.AddSubMenu(gapcloseMenu); #endregion #region Tower Dive towerDiveMenu.AddItem(new MenuItem("ylm.towerdive.enabled", "Tower Dive").SetValue(false)); towerDiveMenu.AddItem(new MenuItem("ylm.towerdive.minAllies", "Min number of allies to dive").SetValue(new Slider(3, 0, 5))); Menu.AddSubMenu(towerDiveMenu); #endregion #region Spell Settings spellEMenu.AddItem( new MenuItem("ylm.spelle.range", "Check distance of target and E endpos").SetValue(true)); spellEMenu.AddItem( new MenuItem("ylm.spelle.rangeslider", "Maximum distance").SetValue(new Slider(200, 150, 400))); spellEMenu.AddItem(new MenuItem("ylm.spelle.seperator", "")); spellEMenu.AddItem(new MenuItem("ylm.spelle.info", "> This option will check if the distance")); spellEMenu.AddItem(new MenuItem("ylm.spelle.info2", "> between your target and the endposition of your E cast")); spellEMenu.AddItem(new MenuItem("ylm.spelle.info3", "> is greater then the distance set in the slider.")); spellEMenu.AddItem(new MenuItem("ylm.spelle.info4", "> If yes the cast will get blocked!")); spellEMenu.AddItem(new MenuItem("ylm.spelle.info5", "> This prevents dashing too far away from your target!")); spellMenu.AddSubMenu(spellEMenu); spellRMenu.AddItem(new MenuItem("ylm.spellr.auto", "Use Auto Ultimate").SetValue(false)); spellRMenu.AddItem( new MenuItem("ylm.spellr.targetnumber", "Number of Targets for Auto R").SetValue(new Slider(3, 1, 5))).SetTooltip("Auto R ignores settings below and only checks for X targets"); /*spellRMenu.AddItem( * new MenuItem("ylm.spellr.infoautor", "> Auto R ignores settings below and only checks for X targets"));*/ spellRMenu.AddItem(new MenuItem("ylm.spellr.seperator", "")); spellRMenu.AddItem(new MenuItem("ylm.spellr.delay", "Delay the ultimate for more CC").SetValue(true)); spellRMenu.AddItem(new MenuItem("ylm.spellr.useqult", "Use Q while ulting").SetValue(true)); spellRMenu.AddItem(new MenuItem("ylm.spellr.towercheck", "Use Ultimate under towers").SetValue(true)); spellRMenu.AddItem(new MenuItem("ylm.spellr.seperator2", "")); foreach (var enemy in HeroManager.Enemies) { spellRMenu.AddItem( new MenuItem(string.Format("ylm.spellr.rtarget.{0}", enemy.ChampionName.ToLower()), enemy.ChampionName).SetValue( new StringList( new[] { "Don't Use", "Use if killable", "Always use", "Use advanced checks for target" }, 2))); } spellRMenu.AddItem(new MenuItem("ylm.spellr.seperator3", "")); spellRMenu.AddItem(new MenuItem("ylm.spellr.infoadvanced", ">> Advanced settings")); spellRMenu.AddItem(new MenuItem("ylm.spellr.targethealth", "Check for target health").SetValue(true)); spellRMenu.AddItem( new MenuItem("ylm.spellr.targethealthslider", "Only ult if target health below < %").SetValue( new Slider(40, 0, 100))); spellRMenu.AddItem(new MenuItem("ylm.spellr.playerhealth", "Check for our health").SetValue(true)); spellRMenu.AddItem( new MenuItem("ylm.spellr.playerhealthslider", "Only ult if player health bigger > %").SetValue( new Slider(40, 0, 100))); spellMenu.AddSubMenu(spellRMenu); spellMenu.AddItem(new MenuItem("ylm.spell.seperator", "")); spellMenu.AddItem(new MenuItem("ylm.spell.autolevelon", "Auto Level Enable/Disable").SetValue(true)); spellMenu.AddItem( new MenuItem("ylm.spell.autolevelskills", "Auto Level Skills").SetValue( new StringList( new[] { "No Autolevel", "QEWQ - R>Q>E>W", "EQWQ - R>Q>E>W", "EQEWE - R>Q>E>W", "QEWE - R>E>Q>W" }))); Menu.AddSubMenu(spellMenu); #endregion #region Combo comboMenu.AddItem(new MenuItem("ylm.combo.mode", "Choose Combo mode").SetValue(new StringList(new[] { "Prefer Q3-E", "Prefer E-Q3" }))); comboMenu.AddItem(new MenuItem("ylm.combo.items", "Use items in Combo").SetValue(true)); comboMenu.AddItem(new MenuItem("ylm.combo.seperator", "")); comboMenu.AddItem(new MenuItem("ylm.combo.useq", "Use Q").SetValue(true)); comboMenu.AddItem(new MenuItem("ylm.combo.useq3", "Use Q3").SetValue(true)); comboMenu.AddItem(new MenuItem("ylm.combo.usee", "Use E").SetValue(true)); comboMenu.AddItem(new MenuItem("ylm.combo.user", "Use R").SetValue(true)); comboMenu.AddItem(new MenuItem("ylm.combo.useignite", "Use Ignite").SetValue(true)); Menu.AddSubMenu(comboMenu); #endregion #region Harass harassMenu.AddItem(new MenuItem("ylm.mixed.mode", "Choose Harass mode").SetValue(new StringList(new[] { "Normal Harass", "Safe Harass" }))); //harassMenu.AddItem(new MenuItem("ylm.mixed.lasthitnotarget", "Enable smart lasthit if no target").SetValue(true)); //harassMenu.AddItem(new MenuItem("ylm.mixed.lasthittarget", "Enable smart lasthit if target").SetValue(true)); harassMenu.AddItem(new MenuItem("ylm.mixed.lasthit", "Last hit").SetValue(true)).SetTooltip("Will use spellsettings from the lasthitmenu"); harassMenu.AddItem(new MenuItem("ylm.mixed.seperator", "")); harassMenu.AddItem(new MenuItem("ylm.mixed.infoabilities", "Harass abilities")); harassMenu.AddItem(new MenuItem("ylm.mixed.useq", "Use Q").SetValue(true)); harassMenu.AddItem(new MenuItem("ylm.mixed.useq3", "Use Q3").SetValue(true)); harassMenu.AddItem(new MenuItem("ylm.mixed.usee", "Use E").SetValue(false)); Menu.AddSubMenu(harassMenu); #endregion #region Killsteal killstealMenu.AddItem(new MenuItem("ylm.killsteal.usesmartks", "Use Smart Killsteal").SetValue(true)); killstealMenu.AddItem(new MenuItem("ylm.killsteal.seperator", "")); killstealMenu.AddItem(new MenuItem("ylm.killsteal.useq", "Use Q").SetValue(true)); killstealMenu.AddItem(new MenuItem("ylm.killsteal.useq3", "Use Q3").SetValue(true)); killstealMenu.AddItem(new MenuItem("ylm.killsteal.usee", "Use E").SetValue(true)); killstealMenu.AddItem(new MenuItem("ylm.killsteal.user", "Use R").SetValue(true)); Menu.AddSubMenu(killstealMenu); #endregion #region Lasthit lasthitMenu.AddItem(new MenuItem("ylm.lasthit.enabled", "Use skills to lasthit").SetValue(false)); lasthitMenu.AddItem(new MenuItem("ylm.lasthit.useq", "Use Q").SetValue(true)); lasthitMenu.AddItem(new MenuItem("ylm.lasthit.useq3", "Use Q3").SetValue(true)); lasthitMenu.AddItem(new MenuItem("ylm.lasthit.usee", "Use E").SetValue(true)); Menu.AddSubMenu(lasthitMenu); #endregion #region Laneclear laneclearMenu.AddItem( new MenuItem("ylm.laneclear.changeWithScroll", "Toggle LaneClear skills with scrolling wheel").SetValue(false)); laneclearMenu.AddItem(new MenuItem("ylm.laneclear.enabled", "Use skills to laneclear").SetValue(true)); laneclearMenu.AddItem(new MenuItem("ylm.laneclear.modee", "Choose Laneclear mode for E").SetValue(new StringList(new[] { "Only lasthit with E", "Always use E" }))); laneclearMenu.AddItem(new MenuItem("ylm.laneclear.modeq3", "Choose Laneclear mode for Q3").SetValue(new StringList(new[] { "Cast to best position", "Cast to X or more amount of units" }))); laneclearMenu.AddItem(new MenuItem("ylm.laneclear.modeq3amount", "Min units to hit with Q3").SetValue(new Slider(3, 1, 8))); laneclearMenu.AddItem(new MenuItem("ylm.laneclear.items", "Use items for Laneclear").SetValue(true)); laneclearMenu.AddItem(new MenuItem("ylm.laneclear.seperator", "")); laneclearMenu.AddItem(new MenuItem("ylm.laneclear.useq", "Use Q").SetValue(true)); laneclearMenu.AddItem(new MenuItem("ylm.laneclear.useq3", "Use Q3").SetValue(true)); laneclearMenu.AddItem(new MenuItem("ylm.laneclear.usee", "Use E").SetValue(true)); Menu.AddSubMenu(laneclearMenu); #endregion #region Jungleclear jungleclearMenu.AddItem(new MenuItem("ylm.jungleclear.enabled", "Use skills to jungle clear").SetValue(true)); jungleclearMenu.AddItem(new MenuItem("ylm.jungleclear.items", "Use items for Jungleclear").SetValue(true)); jungleclearMenu.AddItem(new MenuItem("ylm.jungleclear.seperator", "")); jungleclearMenu.AddItem(new MenuItem("ylm.jungleclear.useq", "Use Q").SetValue(true)); jungleclearMenu.AddItem(new MenuItem("ylm.jungleclear.useq3", "Use Q3").SetValue(true)); jungleclearMenu.AddItem(new MenuItem("ylm.jungleclear.usee", "Use E").SetValue(true)); Menu.AddSubMenu(jungleclearMenu); #endregion #region Drawings drawMenu.AddItem(new MenuItem("ylm.drawings.drawdamage", "Draw damage on Healthbar").SetValue(new Circle(true, Color.GreenYellow))); drawMenu.AddItem( new MenuItem("ylm.drawings.drawspellsready", "Draw spells only if not on cooldown").SetValue(true)); drawMenu.AddItem(new MenuItem("ylm.drawings.drawq", "Draw Q").SetValue(new Circle(true, Color.DarkOrange))); drawMenu.AddItem(new MenuItem("ylm.drawings.draww", "Draw W").SetValue(new Circle(true, Color.DarkOrange))); drawMenu.AddItem(new MenuItem("ylm.drawings.drawe", "Draw E").SetValue(new Circle(true, Color.DarkOrange))); drawMenu.AddItem(new MenuItem("ylm.drawings.drawr", "Draw R").SetValue(new Circle(true, Color.DarkOrange))); Menu.AddSubMenu(drawMenu); #endregion #region Interrupt & Anti Gapclose var interrupt = new Menu("Anti-Gapcloser", "ylm.anti.interrupt"); interrupt.AddItem(new MenuItem("ylm.anti.interrupt.useq3", "Use Q3").SetValue(true)); interrupt.AddItem(new MenuItem("ylm.anti.interrupt.seperator", "")); foreach (var hero in ObjectManager.Get <AIHeroClient>().Where(h => h.IsEnemy)) { interrupt.AddItem(new MenuItem(string.Format("ylm.anti.interrupt.{0}", hero.ChampionName), hero.ChampionName).SetValue(true)); } var antiGapclose = new Menu("Anti-Gapcloser", "ylm.anti.gapclose"); antiGapclose.AddItem(new MenuItem("ylm.anti.gapclose.useq3", "Use Q3").SetValue(true)); antiGapclose.AddItem(new MenuItem("ylm.anti.gapclose.seperator", "")); CustomizableAntiGapcloser.AddToMenu(antiGapclose); antiMenu.AddSubMenu(interrupt); antiMenu.AddSubMenu(antiGapclose); Menu.AddSubMenu(antiMenu); #endregion //Windwall - ezVade op windwallMenu.AddItem(new MenuItem("ylm.windwall.enabled", "Block targeted skills").SetValue(true)); foreach (var hero in ObjectManager.Get <AIHeroClient>().Where(h => h.IsEnemy)) { var hero1 = hero; foreach (var spell in Wrapper.Spells.Database.Spells.Where(s => s.ChampionName == hero1.ChampionName)) { windwallSpells.AddItem(new MenuItem(string.Format("ylm.windwall.spells.{0}", spell.SpellName), string.Format("{0} - {1}", hero1.ChampionName, spell.Slot)).SetValue(true)); Console.WriteLine("Added {0} - {1} - {2}", hero1.ChampionName, spell.Slot, spell.SpellName); } } windwallMenu.AddSubMenu(windwallSpells); windwallMenu.AddItem(new MenuItem("ylm.windwall.info", "Use EzVade :^ )")); Menu.AddSubMenu(windwallMenu); Menu.AddToMainMenu(); }
public static void Generate() { Variables.Menu = new Menu("iLucian", "com.ilucian", true).SetFontStyle(FontStyle.Bold, Color.DeepPink); var rootMenu = Variables.Menu; var owMenu = new Menu(":: iLucian - Orbwalker", "com.ilucian.orbwalker"); { Variables.Orbwalker = new Orbwalking.Orbwalker(owMenu); rootMenu.AddSubMenu(owMenu); } var comboOptions = new Menu(":: iLucian - Combo Options", "com.ilucian.combo").SetFontStyle(FontStyle.Regular, Color.Aqua); { comboOptions.AddBool("com.ilucian.combo.q", "Use Q", true); comboOptions.AddBool("com.ilucian.combo.qExtended", "Use Extended Q", true); comboOptions.AddBool("com.ilucian.combo.w", "Use W", true); comboOptions.AddBool("com.ilucian.combo.e", "Use E", true); comboOptions.AddBool("com.ilucian.combo.startE", "Start Combo With E", true); comboOptions.AddKeybind( "com.ilucian.combo.forceR", "Semi Ult Key", new Tuple <uint, KeyBindType>("T".ToCharArray()[0], KeyBindType.Press)); comboOptions.AddSlider("com.ilucian.combo.eRange", "E Dash Range", 65, 50, 475); comboOptions.AddStringList( "com.ilucian.combo.eMode", "E Mode", new[] { "Kite", "Side", "Cursor", "Enemy", "Fast Mode", "VHR Logic - Smart E" }, 5); rootMenu.AddSubMenu(comboOptions); } var harassOptions = new Menu(":: iLucian - Harass Options", "com.ilucian.harass"); { var autoHarassMenu = new Menu("Auto Harass", "com.ilucian.harass.auto"); { autoHarassMenu.AddKeybind( "com.ilucian.harass.auto.autoharass", "Enabled", new Tuple <uint, KeyBindType>("Z".ToCharArray()[0], KeyBindType.Toggle)) .Permashow(true, "iLucian | Auto Harass", Color.Aqua); autoHarassMenu.AddBool("com.ilucian.harass.auto.q", "Use Q", true); autoHarassMenu.AddBool("com.ilucian.harass.auto.qExtended", "Use Extended Q", true); autoHarassMenu.AddSlider( "com.ilucian.harass.auto.autoharass.mana", "Min Mana % for auto harasss", 70, 0, 100); } harassOptions.AddBool("com.ilucian.harass.q", "Use Q", true); harassOptions.AddBool("com.ilucian.harass.qExtended", "Use Extended Q", true); var harassWhitelist = new Menu("Extended Q Whitelist", "com.ilucian.harass.whitelist"); { foreach (var hero in HeroManager.Enemies) { harassWhitelist.AddBool( "com.ilucian.harass.whitelist." + hero.ChampionName.ToLower(), "Don't Q: " + hero.ChampionName); } } harassOptions.AddBool("com.ilucian.harass.w", "Use W", true); harassOptions.AddSlider("com.ilucian.harass.mana", "Min Mana % for harass", 70, 0, 100); harassOptions.AddSubMenu(harassWhitelist); harassOptions.AddSubMenu(autoHarassMenu); rootMenu.AddSubMenu(harassOptions); } var laneclearOptions = new Menu(":: iLucian - Laneclear Options", "com.ilucian.laneclear"); { laneclearOptions.AddBool("com.ilucian.laneclear.q", "Use Q", true); laneclearOptions.AddSlider("com.ilucian.laneclear.qMinions", "Cast Q on x minions", 3, 1, 10); laneclearOptions.AddSlider("com.ilucian.laneclear.mana", "Min Mana % for laneclear", 70, 0, 100); rootMenu.AddSubMenu(laneclearOptions); } var jungleclearOptions = new Menu(":: iLucian - Jungleclear Options", "com.ilucian.jungleclear"); { jungleclearOptions.AddBool("com.ilucian.jungleclear.q", "Use Q", true); jungleclearOptions.AddBool("com.ilucian.jungleclear.w", "Use W", true); jungleclearOptions.AddBool("com.ilucian.jungleclear.e", "Use E", true); jungleclearOptions.AddSlider("com.ilucian.jungleclear.mana", "Min Mana % for jungleclear", 70, 0, 100); rootMenu.AddSubMenu(jungleclearOptions); } var gapcloserMenu = new Menu(":: iLucian - Gapcloser Options", "com.ilucian.antigap"); { CustomizableAntiGapcloser.AddToMenu(gapcloserMenu); rootMenu.AddSubMenu(gapcloserMenu); } var miscOptions = new Menu(":: iLucian - Misc Options", "com.ilucian.misc"); { miscOptions.AddBool("com.ilucian.misc.antiVayne", "Anti Vayne Condemn", true); miscOptions.AddBool("com.ilucian.misc.antiMelee", "Anti Melee (E)", true); miscOptions.AddBool("com.ilucian.misc.usePrediction", "Use W Pred", true); miscOptions.AddBool("com.ilucian.misc.forcePassive", "Force Passive Target", true); miscOptions.AddBool("com.ilucian.misc.gapcloser", "Use E For Gapcloser", true); miscOptions.AddBool("com.ilucian.misc.eqKs", "EQ - Killsteal", true); miscOptions.AddBool("com.ilucian.misc.useChampions", "Use EQ on Champions", true); miscOptions.AddBool("com.ilucian.misc.extendChamps", "Use Ext Q on Champions", true); miscOptions.AddBool("com.ilucian.misc.drawQ", "Draw Ext Q Range", true); var dmgAfterComboItem = new MenuItem("com.ilucian.misc.drawDamage", "Draw Damage After Combo").SetValue(true); { LeagueSharp.Common.Utility.HpBarDamageIndicator.DamageToUnit = iLucian.GetComboDamage; LeagueSharp.Common.Utility.HpBarDamageIndicator.Enabled = dmgAfterComboItem.GetValue <bool>(); dmgAfterComboItem.ValueChanged += delegate(object sender, OnValueChangeEventArgs eventArgs) { LeagueSharp.Common.Utility.HpBarDamageIndicator.Enabled = eventArgs.GetNewValue <bool>(); }; miscOptions.AddItem(dmgAfterComboItem); } rootMenu.AddSubMenu(miscOptions); } rootMenu.AddToMainMenu(); }