public void SetCustomerFromLevel() { customerMode = CustomerMode.Order; SetCustomerIndex(); SetupCustomer(); }
public static void ResetGame() { _customerMode = CustomerMode.Order; currentIndex = -1; foreach (int lvl in usedDialogues.Keys) { for (int i = 0, l = usedDialogues[lvl].Count; i < l; i++) { usedDialogues[lvl][i] = false; } } }
private void _customer_OnCustomerModeChange(CustomerMode mode) { StartCoroutine(_fadeOut()); }