void Awake() { menuToggleGroup.OnToggleFireObservable().Subscribe(name => { this.enabled = name == "Cliff"; }).AddTo(this); cliffOperationToggleGroup.OnToggleFireObservable().Subscribe(name => { selectedCliffOperation = name; }).AddTo(this); brushOperationToggleGroup.OnToggleFireObservable().Subscribe(name => { selectedBrush = name; }).AddTo(this); }
void Awake() { toolToggleGroup.OnToggleFireObservable().Subscribe(toggleName => { OnToolSelected(toggleName); // Debug.LogFormat("ToggleName={0}", toggleName); }).AddTo(gameObject); cliffToggleGroup.OnToggleFireObservable().Subscribe(toggleName => { OnToolSelected(toggleName); // Debug.LogFormat("ToggleName={0}", toggleName); }).AddTo(gameObject); brushToggleGroup.OnToggleFireObservable().Subscribe(toggleName => { OnToolSelected(toggleName); // Debug.LogFormat("ToggleName={0}", toggleName); }).AddTo(gameObject); }