/*public TableLayoutPanel deplacerPersonnage(TableLayoutPanel pan) * { * //carre.Controls.Add(pic, 0, 3); * Control c = pan.GetControlFromPosition(0, 3); * pan.SetCellPosition(c, new TableLayoutPanelCellPosition(2, 3)); * Console.Out.WriteLine("marche"); * * return pan; * }*/ public CustomTableLayoutPanel deplacerPersonnage(CustomTableLayoutPanel pan) { //carre.Controls.Add(pic, 0, 3); Control c = pan.GetControlFromPosition(0, 3); pan.SetCellPosition(c, new TableLayoutPanelCellPosition(2, 3)); Console.Out.WriteLine("marche"); return(pan); }
public FabriqueManager(EnvironnementDeJeu monde, FactoryPersonnage persos) //public FabriqueManager(AbstractFabriqueDeJeu jeu, FactoryPersonnage persos) { EspaceDeJeu = monde; monde.CreerPlateauDeJeu(new FactoryDeJeuGuerre()); LesPersonnages = persos; carre = new CustomTableLayoutPanel(); LesPersonnes = new List <Personnage>(); EtatMajor = new Organisation(); }
public FormViewAsTableControl() { this.ErrorIconPadding = 15; CustomTableLayoutPanel control = this.Control; control.FormView = this; control.CategoryRowStyle = new RowStyle(SizeType.AutoSize); control.PropertyRowStyle = new RowStyle(SizeType.AutoSize); control.LabelColumnStyle = new ColumnStyle(SizeType.AutoSize); control.ControlColumnStyle = new ColumnStyle(SizeType.Percent, 100); control.ErrorColumnStyle = new ColumnStyle(SizeType.Absolute, this.ErrorIconPadding); control.ShowCategories = true; }
public WinFormManager(CustomTableLayoutPanel panel) { PersonnagesDuJeu = panel.GetPersonnages(); }