public override void Initialize(GameAsset parentAsset)
 {
     base.Initialize(parentAsset);
     CustomName = new CustomNameAttribute(AssetID);
     Happiness  = new HappinessAttribute(AssetID);
     Energy     = new EnergyAttribute(AssetID);
     Hunger     = new HungerAttribute(AssetID);
     Thirst     = new ThirstAttribute(AssetID);
 }
示例#2
0
 public override void Initialize(GameAsset parentAsset)
 {
     base.Initialize(parentAsset);
     CustomName = new CustomNameAttribute(AssetID);
 }