/// <summary>
 /// Calculates lines positions and draws them
 /// </summary>
 private void Lines()
 {
     CustomGizmos.DrawLine(new Vector3(1f, 0, 0), new Vector3(1f, 0, 1), 1f - sinParam * linesAmplitude - linesOffset, 0);
     CustomGizmos.DrawLine(new Vector3(1.2f, 0, 0), new Vector3(1.2f, 0, 1), sinParam * linesAmplitude + linesOffset);
     CustomGizmos.DrawLine(new Vector3(1.4f, 0, 0), new Vector3(1.4f, 0, 1), 0, 1 - sinParam * linesAmplitude - linesOffset);
 }