public void OnPlayerTypeChange(CustomBattlePlayerType playerType) => this.CompositionGroup.OnPlayerTypeChange(playerType);
 public PlayerTypeItemVM(string playerTypeName, CustomBattlePlayerType playerType)
     : base(playerTypeName)
 {
     this.PlayerType = playerType;
 }
 private void OnPlayerTypeChange(CustomBattlePlayerType playerType) => this.PlayerSide.OnPlayerTypeChange(playerType);
 internal void OnPlayerTypeChange(CustomBattlePlayerType playerType)
 {
     this.MinArmySize = playerType == CustomBattlePlayerType.Commander ? 1 : 2;
     this.ArmySize    = this._armySize;
 }