public void OnPlayerTypeChange(CustomBattlePlayerType playerType) => this.CompositionGroup.OnPlayerTypeChange(playerType);
public PlayerTypeItemVM(string playerTypeName, CustomBattlePlayerType playerType) : base(playerTypeName) { this.PlayerType = playerType; }
private void OnPlayerTypeChange(CustomBattlePlayerType playerType) => this.PlayerSide.OnPlayerTypeChange(playerType);
internal void OnPlayerTypeChange(CustomBattlePlayerType playerType) { this.MinArmySize = playerType == CustomBattlePlayerType.Commander ? 1 : 2; this.ArmySize = this._armySize; }