Vector3 getScale(float tf) { switch (ScaleModifier) { case MeshScaleModifier.ControlPoint: return(Spline.InterpolateScale(tf)); case MeshScaleModifier.UserValue: return(Spline.InterpolateUserValue(tf, ScaleModifierUserValueSlot)); case MeshScaleModifier.Delegate: return((OnGetScale != null) ? OnGetScale(this, tf) : Vector3.one); case MeshScaleModifier.AnimationCurve: Vector3 v = Vector3.one; if (ScaleModifierCurve != null) { return(v * ScaleModifierCurve.Evaluate(tf)); } else { return(v); } default: return(Vector3.one); } }
void DoInterpolate() { if (!mSpline.IsInitialized) { return; } System.Type metaType = System.Type.GetType(MetaDataType.Value); bool calc = !Input.IsNone; if (calc) { float f = (UseWorldUnits.Value) ? mSpline.DistanceToTF(Input.Value) : Input.Value; if (StorePosition.UseVariable) { StorePosition.Value = (UseCache.Value) ? mSpline.InterpolateFast(f) : mSpline.Interpolate(f); } if (StoreTangent.UseVariable) { StoreTangent.Value = mSpline.GetTangent(f); } if (StoreUpVector.UseVariable) { StoreUpVector.Value = mSpline.GetOrientationUpFast(f); } if (StoreRotation.UseVariable) { StoreRotation.Value = (StoreUpVector.IsNone) ? mSpline.GetOrientationFast(f) : Quaternion.LookRotation(mSpline.GetTangent(f), StoreUpVector.Value); } if (StoreScale.UseVariable) { StoreScale.Value = mSpline.InterpolateScale(f); } if (StoreTF.UseVariable) { StoreTF.Value = f; } if (StoreDistance.UseVariable) { StoreDistance.Value = (UseWorldUnits.Value) ? Input.Value : mSpline.TFToDistance(f); } if (metaType != null) { if (StoreMetadata.UseVariable) { StoreMetadata.Value = mSpline.GetMetadata(metaType, f); } if (StoreInterpolatedMetadata.useVariable) { StoreInterpolatedMetadata.SetValue(mSpline.InterpolateMetadata(metaType, f)); } } CurvySplineSegment seg = null; float segF = 0; if (StoreSegment.UseVariable) { seg = getSegment(f, out segF); StoreSegment.Value = seg.gameObject; } if (StoreSegmentF.UseVariable) { if (!seg) { seg = getSegment(f, out segF); } StoreSegmentF.Value = segF; } if (StoreSegmentDistance.UseVariable) { if (!seg) { seg = getSegment(f, out segF); } StoreSegmentDistance.Value = seg.LocalFToDistance(segF); } } // General if (StoreLength.UseVariable) { StoreLength.Value = mSpline.Length; } if (StoreCount.UseVariable) { StoreCount.Value = (mSpline is CurvySplineGroup) ? ((CurvySplineGroup)mSpline).Count : ((CurvySpline)mSpline).Count; } }