void BeginConnection(Guid nodeId, int portIndex, PortType portType) { bool isInPort = portType == PortType.Input; var node = CurrentWorkspace.GetModelInternal(nodeId) as NodeModel; if (node == null) { return; } PortModel portModel = isInPort ? node.InPorts[portIndex] : node.OutPorts[portIndex]; // Test if port already has a connection, if so grab it and begin connecting // to somewhere else (we don't allow the grabbing of the start connector). if (portModel.Connectors.Count > 0 && portModel.Connectors[0].Start != portModel) { activeStartPort = portModel.Connectors[0].Start; // Disconnect the connector model from its start and end ports // and remove it from the connectors collection. This will also // remove the view model. ConnectorModel connector = portModel.Connectors[0]; if (CurrentWorkspace.Connectors.Contains(connector)) { var models = new List <ModelBase> { connector }; CurrentWorkspace.RecordAndDeleteModels(models); connector.Delete(); } } else { activeStartPort = portModel; } }