public ApplicationModel() { PlayersToCreate = new List <PlayerCreationEntity> { new PlayerCreationEntity(Color.red, PlayerType.LocalPlayer, 3, 1, "player 1"), new PlayerCreationEntity(Color.green, PlayerType.LocalPlayer, 3, 2, "player 2") }; MatchModel = new MatchModel(); CurrentWeaponModel = new CurrentWeaponModel(); }
public void ResetMatch() { MatchModel = new MatchModel(); CurrentWeaponModel = new CurrentWeaponModel(); }
public CurrentWeaponController(CurrentWeaponModel model) { _model = model; }