private IEnumerator WaitForUIToUpdate(CatalogUIEvents.ShowItemsForThemeEvent evt) { yield return(new WaitForSeconds(0.1f)); tints = Service.Get <CatalogServiceProxy>().themeColors.GetColorsByIndex(Service.Get <CatalogServiceProxy>().CurrentThemeIndex); clothingCatalogItemId = evt.ClothingCatalogItemId; if (clothingCatalogItemId != -1) { SubmissionCompletePanel.gameObject.SetActive(value: true); SubmissionCompletePanel.EquipSubmittedItem(); CoroutineRunner.Start(PlayCoinsAnimation(), this, "PlayCoinsAnimation"); Service.Get <CatalogServiceProxy>().cache.ClearCache(); } shopScroller.ClearData(); isSubNavSetForCurrentList = false; Model.State = CatalogState.ItemsView; subNavCategory = "All"; currentTheme = evt.Theme; if (!isNavInited) { Service.Get <CatalogServiceProxy>().GetCatalogItemsByRecent(currentTheme.scheduledThemeChallengeId); } else { CatalogContext.EventBus.DispatchEvent(default(CatalogUIEvents.SelectCategoryButtonAll)); } }
private void loadCatalogDaily(CurrentThemeData currentTheme) { CatalogThemeDefinition themeByScheduelId = Service.Get <CatalogServiceProxy>().GetThemeByScheduelId(currentTheme.scheduledThemeChallengeId); TaskDefinition clothingCatalogChallenge = Service.Get <TaskService>().ClothingCatalogChallenge; clothingCatalogChallenge.Title = themeByScheduelId.Title; clothingCatalogChallenge.CompletionMessage = themeByScheduelId.CompleteMessage; clothingCatalogChallenge.Description = themeByScheduelId.Description; }
private bool onShowSubmittedInCatalog(ClothingDesignerUIEvents.ShowSubmittedInCatalog evt) { dependencies.ScreenContent.SetActive(value: false); dependencies.CatalogContainer.SetActive(value: true); CatalogContext.EventBus.DispatchEvent(new CatalogModelEvents.CatalogStateChanged(CatalogState.ItemsView)); CurrentThemeData currentThemeData = Service.Get <CatalogServiceProxy>().GetCurrentThemeData(); CatalogContext.EventBus.DispatchEvent(new CatalogUIEvents.ShowItemsForThemeEvent(currentThemeData, evt.ClothingCatalogItemSubmittedId)); return(false); }
private bool onThemesRetrieved(CatalogServiceProxyEvents.ChallengesReponse evt) { eventChannel.RemoveListener <CatalogServiceProxyEvents.ChallengesReponse>(onThemesRetrieved); eventChannel.RemoveListener <WorldServiceEvents.SelfRoomJoinedEvent>(onRoomJoined); if (evt.Themes.Count > 0) { CurrentThemeData currentThemeData = evt.Themes[0]; CatalogThemeDefinition themeByScheduelId = Service.Get <CatalogServiceProxy>().GetThemeByScheduelId(currentThemeData.scheduledThemeChallengeId); TaskDefinition clothingCatalogChallenge = Service.Get <TaskService>().ClothingCatalogChallenge; clothingCatalogChallenge.Title = themeByScheduelId.Title; clothingCatalogChallenge.CompletionMessage = themeByScheduelId.CompleteMessage; clothingCatalogChallenge.Description = themeByScheduelId.Description; } return(false); }
private bool onThemes(CatalogServiceEvents.CurrentThemesRetrievedEvent evt) { themeColors.SetIndex(); List <CurrentThemeData> themes = evt.Response.themes; if (themes != null && themes.Count > 0) { activeThemeScheduleId = themes[0].scheduledThemeChallengeId; currentThemeData = themes[0]; } CatalogCacheData cacheDataById = cache.GetCacheDataById("CatalogThemeCacheId"); cacheDataById.Data = themes; cache.SetCatalogCacheData("CatalogThemeCacheId", cacheDataById); Service.Get <EventDispatcher>().DispatchEvent(new CatalogServiceProxyEvents.ChallengesReponse(themes)); return(false); }
private void addChallengeItem(int currentThemeDataIndex) { GameObject gameObject = UnityEngine.Object.Instantiate(ChallengeItem); gameObject.transform.SetParent(scrollRectContent, worldPositionStays: false); CatalogChallengeItem component = gameObject.GetComponent <CatalogChallengeItem>(); component.SetChallengeTheme(themes[currentThemeDataIndex], currentThemeDataIndex); CatalogItemIcon component2 = gameObject.GetComponent <CatalogItemIcon>(); CurrentThemeData currentThemeData = themes[currentThemeDataIndex]; if (currentThemeData.mostPopularItem.HasValue) { DCustomEquipment equipment = CustomEquipmentResponseAdaptor.ConvertResponseToCustomEquipment(currentThemeData.mostPopularItem.Value.equipment); Color[] colorsByIndex = Service.Get <CatalogServiceProxy>().themeColors.GetColorsByIndex(currentThemeDataIndex); AbstractImageBuilder.CallbackToken callbackToken = default(AbstractImageBuilder.CallbackToken); callbackToken.Id = ((equipment.Id == 0) ? currentThemeData.mostPopularItem.Value.clothingCatalogItemId : equipment.Id); callbackToken.DefinitionId = equipment.DefinitionId; base.itemImageBuilder.RequestImage(equipment, component2.SetIcon, callbackToken, Color.clear, colorsByIndex[0]); } }
public void SetChallengeTheme(CurrentThemeData theme, int index) { themeIndex = index; currentThemeData = theme; catalogChallengeTheme = Service.Get <CatalogServiceProxy>().GetThemeByScheduelId(theme.scheduledThemeChallengeId); Color[] colorsByIndex = Service.Get <CatalogServiceProxy>().themeColors.GetColorsByIndex(index); if (ButtonImage != null) { ButtonImage.color = colorsByIndex[0]; } if (BackgroundImage != null) { BackgroundImage.color = colorsByIndex[1]; } if (CreatorButton != null && CreatorText != null) { CreatorButton.gameObject.SetActive(value: false); if (theme.mostPopularItem.HasValue) { CreatorButton.gameObject.SetActive(value: true); CreatorText.text = theme.mostPopularItem.Value.creatorName; } } if (ThemeTitleText != null) { ThemeTitleText.text = Service.Get <Localizer>().GetTokenTranslation(catalogChallengeTheme.Title); } if (TopSellerTitleText != null) { TopSellerTitleText.enabled = false; if (theme.mostPopularItem.HasValue) { TopSellerTitleText.enabled = true; } } }
public ShowItemsForThemeEvent(CurrentThemeData theme, long clothingCatalogItemId = -1L) { Theme = theme; ClothingCatalogItemId = clothingCatalogItemId; }
private void PopulateChallengeData(CurrentThemeData currentTheme) { bool flag = ((currentTheme.userSubmissionClothingCatalogId != 0) ? true : false); GoButton.SetActive(!flag); SubmittedButton.SetActive(flag); Button component = GoButton.transform.parent.GetComponent <Button>(); if (component != null) { component.enabled = !flag; } CatalogThemeDefinition themeByScheduelId = Service.Get <CatalogServiceProxy>().GetThemeByScheduelId(currentTheme.scheduledThemeChallengeId); bool flag2 = Service.Get <CPDataEntityCollection>().IsLocalPlayerMember(); if (themeByScheduelId == null) { ChallengeMemberLock.transform.parent.gameObject.SetActive(value: false); return; } if (flag2) { ProgressionService progressionService = Service.Get <ProgressionService>(); int level = progressionService.Level; int num = 0; Dictionary <int, TemplateDefinition> dictionary = Service.Get <GameData>().Get <Dictionary <int, TemplateDefinition> >(); TagDefinition[] templateTags = themeByScheduelId.TemplateTags; List <TemplateDefinition> list = new List <TemplateDefinition>(); foreach (TagDefinition value in templateTags) { for (int j = 0; j < dictionary.Values.Count; j++) { TemplateDefinition templateDefinition = dictionary.Values.ToList()[j]; if (templateDefinition.Tags.Contains(value) && list.IndexOf(templateDefinition) < 0) { list.Add(templateDefinition); } } } for (int i = 0; i < list.Count; i++) { int unlockLevelFromDefinition = progressionService.GetUnlockLevelFromDefinition(list[i], ProgressionUnlockCategory.equipmentTemplates); if (unlockLevelFromDefinition < num) { num = unlockLevelFromDefinition; } } ChallengeProgressionLock.SetActive(value: false); if (num > level) { ChallengeProgressionLock.SetActive(value: true); if (ChallengeProgressionLockText != null) { ChallengeProgressionLockText.text = Service.Get <Localizer>().GetTokenTranslation(num.ToString()); } } } else { ChallengeMemberLock.SetActive(value: false); if (ChallengeMemberLock != null) { ChallengeMemberLock.SetActive(value: true); } } setBillboardTheme(themeByScheduelId); DateTime dateTime = Service.Get <ContentSchedulerService>().PresentTime(); int hours = 24 - dateTime.Hour - 1; int minutes = 60 - dateTime.Minute - 1; int seconds = 60 - dateTime.Second - 1; TimeSpan timeSpan = new TimeSpan(hours, minutes, seconds); endTime = DateTime.Now + timeSpan; isTimerRunning = true; }