示例#1
0
        /// <summary>
        /// Draws the text.
        /// </summary>
        /// <param name="showCursor">Whether or not to show the mouse cursor in the drawing.</param>
        /// <param name="useTextLayer">Whether or not to use the TextLayer (as opposed to the Userlayer).</param>
        private void RedrawText(bool showCursor, bool useTextLayer)
        {
            Rectangle r = CurrentTextLayout.GetLayoutBounds();

            r.Inflate(10 + OutlineWidth, 10 + OutlineWidth);
            InflateAndInvalidate(r);
            CurrentTextBounds = r;

            Rectangle cursorBounds = Rectangle.Zero;

            Cairo.ImageSurface surf;

            if (!useTextLayer)
            {
                //Draw text on the current UserLayer's surface as finalized text.
                surf = PintaCore.Workspace.ActiveDocument.Layers.CurrentUserLayer.Surface;
            }
            else
            {
                //Draw text on the current UserLayer's TextLayer's surface as re-editable text.
                surf = PintaCore.Workspace.ActiveDocument.Layers.CurrentUserLayer.TextLayer.Layer.Surface;

                ClearTextLayer();
            }

            using (var g = new Cairo.Context(surf)) {
                g.Save();

                // Show selection if on text layer
                if (useTextLayer)
                {
                    // Selected Text
                    Cairo.Color c = new Cairo.Color(0.7, 0.8, 0.9, 0.5);
                    foreach (Rectangle rect in CurrentTextLayout.SelectionRectangles)
                    {
                        g.FillRectangle(rect.ToCairoRectangle(), c);
                    }
                }

                if (selection != null)
                {
                    selection.Clip(g);
                }

                g.MoveTo(new Cairo.PointD(CurrentTextEngine.Origin.X, CurrentTextEngine.Origin.Y));

                g.SetSourceColor(PintaCore.Palette.PrimaryColor);

                //Fill in background
                if (BackgroundFill)
                {
                    using (var g2 = new Cairo.Context(surf)) {
                        if (selection != null)
                        {
                            selection.Clip(g2);
                        }

                        g2.FillRectangle(CurrentTextLayout.GetLayoutBounds().ToCairoRectangle(), PintaCore.Palette.SecondaryColor);
                    }
                }

                // Draw the text
                if (FillText)
                {
                    Pango.CairoHelper.ShowLayout(g, CurrentTextLayout.Layout);
                }

                if (FillText && StrokeText)
                {
                    g.SetSourceColor(PintaCore.Palette.SecondaryColor);
                    g.LineWidth = OutlineWidth;

                    Pango.CairoHelper.LayoutPath(g, CurrentTextLayout.Layout);
                    g.Stroke();
                }
                else if (StrokeText)
                {
                    g.SetSourceColor(PintaCore.Palette.PrimaryColor);
                    g.LineWidth = OutlineWidth;

                    Pango.CairoHelper.LayoutPath(g, CurrentTextLayout.Layout);
                    g.Stroke();
                }

                if (showCursor)
                {
                    var loc   = CurrentTextLayout.GetCursorLocation();
                    var color = PintaCore.Palette.PrimaryColor;

                    g.Antialias = Cairo.Antialias.None;
                    g.DrawLine(new Cairo.PointD(loc.X, loc.Y),
                               new Cairo.PointD(loc.X, loc.Y + loc.Height),
                               color, 1);

                    cursorBounds = Rectangle.Inflate(loc, 2, 10);
                }

                g.Restore();


                if (useTextLayer && (is_editing || ctrlKey) && !CurrentTextEngine.IsEmpty())
                {
                    //Draw the text edit rectangle.

                    g.Save();

                    g.Translate(.5, .5);

                    using (Cairo.Path p = g.CreateRectanglePath(CurrentTextBounds.ToCairoRectangle())) {
                        g.AppendPath(p);
                    }

                    g.LineWidth = 1;

                    g.SetSourceColor(new Cairo.Color(1, 1, 1));
                    g.StrokePreserve();

                    g.SetDash(new double[] { 2, 4 }, 0);
                    g.SetSourceColor(new Cairo.Color(1, .1, .2));

                    g.Stroke();

                    g.Restore();
                }
            }

            InflateAndInvalidate(PintaCore.Workspace.ActiveDocument.Layers.CurrentUserLayer.previousTextBounds);
            PintaCore.Workspace.Invalidate(old_cursor_bounds);
            InflateAndInvalidate(r);
            PintaCore.Workspace.Invalidate(cursorBounds);

            old_cursor_bounds = cursorBounds;
        }
示例#2
0
        protected override void OnMouseDown(Document document, ToolMouseEventArgs e)
        {
            ctrlKey = e.IsControlPressed;

            //Store the mouse position.
            Point pt = e.PointDouble.ToGdkPoint();

            // Grab focus so we can get keystrokes
            imContext.FocusIn();

            if (selection != null)
            {
                selection.Dispose();
            }
            selection = document.Selection.Clone();

            // A right click allows you to move the text around
            if (e.MouseButton == MouseButton.Right)
            {
                //The user is dragging text with the right mouse button held down, so track the mouse as it moves.
                tracking = true;

                //Remember the position of the mouse before the text is dragged.
                startMouseXY    = e.PointDouble;
                startClickPoint = clickPoint;

                //Change the cursor to indicate that the text is being dragged.
                SetCursor(cursor_hand);

                return;
            }

            // The user clicked the left mouse button
            if (e.MouseButton == MouseButton.Left)
            {
                // If the user is [editing or holding down Ctrl] and clicked
                //within the text, move the cursor to the click location
                if ((is_editing || ctrlKey) && CurrentTextBounds.ContainsCorrect(pt))
                {
                    StartEditing();

                    //Change the position of the cursor to where the mouse clicked.
                    TextPosition p = CurrentTextLayout.PointToTextPosition(pt);
                    CurrentTextEngine.SetCursorPosition(p, true);

                    //Redraw the text with the new cursor position.
                    RedrawText(true, true);

                    return;
                }

                // We're already editing and the user clicked outside the text,
                // commit the user's work, and start a new edit
                switch (CurrentTextEngine.State)
                {
                // We were editing, save and stop
                case TextMode.Uncommitted:
                    StopEditing(true);
                    break;

                // We were editing, but nothing had been
                // keyed. Stop editing.
                case TextMode.Unchanged:
                    StopEditing(false);
                    break;
                }

                if (ctrlKey)
                {
                    //Go through every UserLayer.
                    foreach (UserLayer ul in document.Layers.UserLayers)
                    {
                        //Check each UserLayer's editable text boundaries to see if they contain the mouse position.
                        if (ul.textBounds.ContainsCorrect(pt))
                        {
                            //The mouse clicked on editable text.

                            //Change the current UserLayer to the Layer that contains the text that was clicked on.
                            document.Layers.SetCurrentUserLayer(ul);

                            //The user is editing text now.
                            is_editing = true;

                            //Set the cursor in the editable text where the mouse was clicked.
                            TextPosition p = CurrentTextLayout.PointToTextPosition(pt);
                            CurrentTextEngine.SetCursorPosition(p, true);

                            //Redraw the editable text with the cursor.
                            RedrawText(true, true);

                            //Don't check any more UserLayers - stop at the first UserLayer that has editable text containing the mouse position.
                            return;
                        }
                    }
                }
                else
                {
                    if (CurrentTextEngine.State == TextMode.NotFinalized)
                    {
                        //The user is making a new text and the old text hasn't been finalized yet.
                        FinalizeText();
                    }

                    if (!is_editing)
                    {
                        // Start editing at the cursor location
                        clickPoint = pt;
                        CurrentTextEngine.Clear();
                        UpdateFont();
                        clickPoint.Offset(0, -CurrentTextLayout.FontHeight / 2);
                        CurrentTextEngine.Origin = clickPoint;
                        StartEditing();
                        RedrawText(true, true);
                    }
                }
            }
        }
示例#3
0
        protected override void OnMouseDown(DrawingArea canvas, ButtonPressEventArgs args, Cairo.PointD point)
        {
            ctrlKey = (args.Event.State & ModifierType.ControlMask) != 0;

            //Store the mouse position.
            Point pt = point.ToGdkPoint();

            // Grab focus so we can get keystrokes
            PintaCore.Chrome.Canvas.GrabFocus();

            if (selection != null)
            {
                selection.DisposeSelection();
            }
            selection = PintaCore.Workspace.ActiveDocument.Selection.Clone();

            // A right click allows you to move the text around
            if (args.Event.Button == 3)
            {
                //The user is dragging text with the right mouse button held down, so track the mouse as it moves.
                tracking = true;

                //Remember the position of the mouse before the text is dragged.
                startMouseXY    = point;
                startClickPoint = clickPoint;

                //Change the cursor to indicate that the text is being dragged.
                SetCursor(cursor_hand);

                return;
            }

            // The user clicked the left mouse button
            if (args.Event.Button == 1)
            {
                // If the user is [editing or holding down Ctrl] and clicked
                //within the text, move the cursor to the click location
                if ((is_editing || ctrlKey) && CurrentTextBounds.ContainsCorrect(pt))
                {
                    StartEditing();

                    //Change the position of the cursor to where the mouse clicked.
                    Position p = CurrentTextEngine.PointToTextPosition(pt);
                    CurrentTextEngine.SetCursorPosition(p, true);

                    //Redraw the text with the new cursor position.
                    RedrawText(true, true);

                    return;
                }

                // We're already editing and the user clicked outside the text,
                // commit the user's work, and start a new edit
                switch (CurrentTextEngine.EditMode)
                {
                // We were editing, save and stop
                case EditingMode.Editing:
                    StopEditing(true);
                    break;

                // We were editing, but nothing had been
                // keyed. Stop editing.
                case EditingMode.EmptyEdit:
                    StopEditing(false);
                    break;
                }

                if (ctrlKey)
                {
                    //Go through every UserLayer.
                    foreach (UserLayer ul in PintaCore.Workspace.ActiveDocument.UserLayers)
                    {
                        //Check each UserLayer's editable text boundaries to see if they contain the mouse position.
                        if (ul.textBounds.ContainsCorrect(pt))
                        {
                            //The mouse clicked on editable text.

                            //Change the current UserLayer to the Layer that contains the text that was clicked on.
                            PintaCore.Workspace.ActiveDocument.SetCurrentUserLayer(ul);

                            //The user is editing text now.
                            is_editing = true;

                            //Set the cursor in the editable text where the mouse was clicked.
                            Position p = CurrentTextEngine.PointToTextPosition(pt);
                            CurrentTextEngine.SetCursorPosition(p, true);

                            //Redraw the editable text with the cursor.
                            RedrawText(true, true);

                            //Don't check any more UserLayers - stop at the first UserLayer that has editable text containing the mouse position.
                            return;
                        }
                    }
                }
                else
                {
                    if (CurrentTextEngine.textMode == TextMode.NotFinalized)
                    {
                        //The user is making a new text and the old text hasn't been finalized yet.
                        FinalizeText();
                    }

                    if (!is_editing)
                    {
                        // Start editing at the cursor location
                        clickPoint = pt;
                        CurrentTextEngine.Clear();
                        clickPoint.Offset(0, -CurrentTextEngine.FontHeight / 2);
                        CurrentTextEngine.Origin = clickPoint;
                        StartEditing();
                        RedrawText(true, true);
                    }
                }
            }
        }