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C# (CSharp) CurrentStage.Ascent示例
编程语言:
C# (CSharp)
类/类型:
CurrentStage
方法/功能:
Ascent
hotexamples.com的示例:
1
C# (CSharp) CurrentStage.Ascent - 已找到1个示例
。这些是从开源项目中提取的最受好评的
CurrentStage.Ascent
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
AddBullet(4)
AddEnemy(4)
AddExplosion(4)
Deactivate(4)
Activate(3)
ScreenCoordinates(3)
HasFlag(2)
GetMetadata(2)
OnTick(1)
Launch(1)
IsNullOrEmpty(1)
IsDoorTile(1)
IsFinished(1)
RefreshFieldOfView(1)
IsComplete(1)
HasBoss(1)
PasteToFrontBuffor(1)
ResetObjectiveCounter(1)
Remove(1)
Render(1)
GetStageWavesCount(1)
Restart(1)
SaveState(1)
SetActiveReadyText(1)
SetActiveWallTwinkle(1)
SetStageResult(1)
SpawnInvisSinEnemy(1)
SpawnMonster(1)
SpawnSinEnemy(1)
GetType(1)
GetRandomPlayer(1)
GetStageWaves(1)
EnterStage(1)
AddObjective(1)
AddRocket(1)
Ascent(1)
Bounds(1)
Burn(1)
CanMove(1)
ClearBackFrame(1)
ClearObjectives(1)
CutOffEngine(1)
EndStage(1)
ExecuteStage(1)
GetStageResult(1)
FindPart(1)
FixedUpdate(1)
GetErrorInfo(1)
GetFruitCreatePosition(1)
GetGhostStartPlace(1)
常用方法
AddBullet (4)
AddEnemy (4)
AddExplosion (4)
Deactivate (4)
Activate (3)
ScreenCoordinates (3)
HasFlag (2)
GetMetadata (2)
OnTick (1)
Launch (1)
常用方法
IsNullOrEmpty (1)
IsDoorTile (1)
IsFinished (1)
RefreshFieldOfView (1)
IsComplete (1)
HasBoss (1)
PasteToFrontBuffor (1)
ResetObjectiveCounter (1)
Remove (1)
Render (1)
GetStageWavesCount (1)
Restart (1)
SaveState (1)
SetActiveReadyText (1)
SetActiveWallTwinkle (1)
SetStageResult (1)
SpawnInvisSinEnemy (1)
SpawnMonster (1)
SpawnSinEnemy (1)
GetType (1)
常用方法
GetStageWavesCount (1)
Restart (1)
SaveState (1)
SetActiveReadyText (1)
SetActiveWallTwinkle (1)
SetStageResult (1)
SpawnInvisSinEnemy (1)
SpawnMonster (1)
SpawnSinEnemy (1)
GetType (1)
GetRandomPlayer (1)
GetStageWaves (1)
EnterStage (1)
AddObjective (1)
AddRocket (1)
Ascent (1)
Bounds (1)
Burn (1)
CanMove (1)
ClearBackFrame (1)
ClearObjectives (1)
CutOffEngine (1)
EndStage (1)
ExecuteStage (1)
GetStageResult (1)
FindPart (1)
FixedUpdate (1)
GetErrorInfo (1)
GetFruitCreatePosition (1)
GetGhostStartPlace (1)
常用方法
GetRandomPlayer (1)
GetStageWaves (1)
EnterStage (1)
AddObjective (1)
AddRocket (1)
Ascent (1)
Bounds (1)
Burn (1)
CanMove (1)
ClearBackFrame (1)
ClearObjectives (1)
CutOffEngine (1)
EndStage (1)
ExecuteStage (1)
GetStageResult (1)
FindPart (1)
FixedUpdate (1)
GetErrorInfo (1)
GetFruitCreatePosition (1)
GetGhostStartPlace (1)
GetGlobalRect (1)
GetPlayerCount (1)
GetPlayerSpawn (1)
GetPlayerStartPlace (1)
ActorAt (1)
Staging (1)
示例#1
0
显示文件
public void Ascent() { CurrentStage.Ascent(this); }
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