// Update is called once per frame void Update() { if (currentMoney > 1000) { Money.text = "win"; } else if (currentMoney < 10 && numPhones < 1) { Money.text = "lose"; } else { Money.text = CurrentMoney.ToString(); } }
public static void UpdateWallet(int amount) { money += amount; CurrentMoney.UpdateMoney(); }
private void Window_Loaded(object sender, RoutedEventArgs e) { GetWeather?.Invoke(this, EventArgs.Empty); CurrentMoney?.Invoke(this, EventArgs.Empty); }
private void ButtonAddSpending_Click(object sender, RoutedEventArgs e) { AddContent?.Invoke(this, EventArgs.Empty); CurrentMoney?.Invoke(this, EventArgs.Empty); }