public void nextAnimation() { zedoregoVespaAnimator.SetBool("play", false); zedoregoPlaneAnimator.SetBool("play", false); liliAnimator.SetBool("play", false); if (currentAnimation == CurrentMenuAnimation.Cow) { getRandomZeDoRegoAnimation(); if (currentAnimation == CurrentMenuAnimation.Vespa) { zedoregoVespaAnimator.SetBool("play", true); charAudioSources[(int)currentAnimation].Play(); } else if (currentAnimation == CurrentMenuAnimation.AirPlane) { zedoregoPlaneAnimator.SetBool("play", true); charAudioSources[(int)currentAnimation].Play(); } } else { currentAnimation = CurrentMenuAnimation.Cow; liliAnimator.SetBool("play", true); } }
public void nextAnimation() { zedoregoVespaAnimator.SetBool("play", false); zedoregoPlaneAnimator.SetBool("play", false); liliAnimator.SetBool("play", false); if (currentAnimation == CurrentMenuAnimation.Cow){ getRandomZeDoRegoAnimation(); if(currentAnimation == CurrentMenuAnimation.Vespa){ zedoregoVespaAnimator.SetBool("play", true); charAudioSources[(int)currentAnimation].Play(); } else if(currentAnimation == CurrentMenuAnimation.AirPlane){ zedoregoPlaneAnimator.SetBool("play", true); charAudioSources[(int)currentAnimation].Play(); } } else { currentAnimation = CurrentMenuAnimation.Cow; liliAnimator.SetBool("play", true); } }
void Start() { currentAnimation = CurrentMenuAnimation.Cow; StartCoroutine(StartAnimations()); }
void getRandomZeDoRegoAnimation() { currentAnimation = (CurrentMenuAnimation)Random.Range(0,2); }
void getRandomZeDoRegoAnimation() { currentAnimation = (CurrentMenuAnimation)Random.Range(0, 2); }