示例#1
0
        private bool GamePreparing()
        {
            try
            {
                for (int pl = 0; pl < Players.Count; pl++)
                {
                    var v = GetSpawnPoints(pl);
                    for (int h = 0; h < HeroesPerPlayer; h++)
                    {
                        Maze.UnitPositions.Add(Players[pl].Heroes[h], v[h % v.Count]);
                        Players[pl].Heroes[h].Init(Players[pl], Maze, Shop);
                    }

                    Players[pl].InitPlayer();
                }
            }
            catch (Exception e)
            {
                Console.WriteLine(e.ToString());
                return(false);
            }
            NextHero();
            CurrentHero.StartTurn();
            return(true);
        }
示例#2
0
 public void EndTurn()
 {
     CurrentPlayer.EndTurn();
     CurrentHero.EndTurn();
     Maze.TickTalents(CurrentPlayer);
     NextHero();
     CurrentHero.StartTurn();
 }