private RasterizerState CreateRasterizerState(bool isDepthEnabled, bool isScissorEnabled, bool isMultiSampleEnabled, bool isAntialiasedLineEnabled) { var rasterizerDescription = RasterizerStateDescription.Default(); rasterizerDescription.CullMode = CullMode.ToSharpDX(); rasterizerDescription.FillMode = FillMode.ToSharpDX(); rasterizerDescription.IsDepthClipEnabled = isDepthEnabled; rasterizerDescription.IsScissorEnabled = isScissorEnabled; rasterizerDescription.IsMultisampleEnabled = isMultiSampleEnabled; rasterizerDescription.IsAntialiasedLineEnabled = isAntialiasedLineEnabled; return(new RasterizerState(_graphicsDevice, rasterizerDescription)); }