/// <inheritdoc/> public override void Draw(object dc, CubicBezierShape cubicBezier, double dx, double dy, object db, object r) { if (!cubicBezier.IsFilled && !cubicBezier.IsStroked) { return; } var _dc = dc as AM.DrawingContext; AM.IBrush brush = ToBrush(cubicBezier.Style.Fill); AM.Pen pen = ToPen(cubicBezier.Style, _scaleToPage); var sg = new AM.StreamGeometry(); using (var sgc = sg.Open()) { sgc.BeginFigure( new A.Point(cubicBezier.Point1.X, cubicBezier.Point1.Y), cubicBezier.IsFilled); sgc.CubicBezierTo( new A.Point(cubicBezier.Point2.X, cubicBezier.Point2.Y), new A.Point(cubicBezier.Point3.X, cubicBezier.Point3.Y), new A.Point(cubicBezier.Point4.X, cubicBezier.Point4.Y)); sgc.EndFigure(false); } _dc.DrawGeometry( cubicBezier.IsFilled ? brush : null, cubicBezier.IsStroked ? pen : null, sg); }
private void StartPointInternal(IToolContext context, double x, double y, Modifier modifier) { Filters?.Any(f => f.Process(context, ref x, ref y)); var next = context.GetNextPoint(x, y, false, 0.0); _cubicBezier = new CubicBezierShape() { StartPoint = next, Point1 = (PointShape)next.Copy(null), Point2 = (PointShape)next.Copy(null), Point3 = (PointShape)next.Copy(null), Style = context.CurrentStyle }; context.WorkingContainer.Shapes.Add(_cubicBezier); context.Renderer.Selected.Add(_cubicBezier); context.Renderer.Selected.Add(_cubicBezier.StartPoint); context.Renderer.Selected.Add(_cubicBezier.Point1); context.Renderer.Selected.Add(_cubicBezier.Point2); context.Renderer.Selected.Add(_cubicBezier.Point3); context.Capture?.Invoke(); context.Invalidate?.Invoke(); CurrentState = State.Point3; }
internal static void AddCubic(IToolContext context, CubicBezierShape cubicBezier, double dx, double dy, SKPath geometry) { geometry.MoveTo(ToSKPoint(cubicBezier.StartPoint, dx, dy)); geometry.CubicTo( ToSKPoint(cubicBezier.Point1, dx, dy), ToSKPoint(cubicBezier.Point2, dx, dy), ToSKPoint(cubicBezier.Point3, dx, dy)); }
/// <inheritdoc/> public override void Draw(object dc, CubicBezierShape cubicBezier, double dx, double dy, object db, object r) { if (!cubicBezier.IsStroked && !cubicBezier.IsFilled) { return; } var dxf = dc as DxfDocument; var style = cubicBezier.Style; var dxfSpline = CreateCubicSpline( cubicBezier.Point1.X + dx, cubicBezier.Point1.Y + dy, cubicBezier.Point2.X + dx, cubicBezier.Point2.Y + dy, cubicBezier.Point3.X + dx, cubicBezier.Point3.Y + dy, cubicBezier.Point4.X + dx, cubicBezier.Point4.Y + dy); if (cubicBezier.IsFilled) { var fill = ToColor(style.Fill); var fillTransparency = ToTransparency(style.Fill); var bounds = new List <HatchBoundaryPath> { new HatchBoundaryPath( new List <EntityObject> { (Spline)dxfSpline.Clone() }) }; var hatch = new Hatch(HatchPattern.Solid, bounds, false); hatch.Layer = _currentLayer; hatch.Color = fill; hatch.Transparency.Value = fillTransparency; dxf.AddEntity(hatch); } if (cubicBezier.IsStroked) { var stroke = ToColor(style.Stroke); var strokeTansparency = ToTransparency(style.Stroke); var lineweight = ToLineweight(style.Thickness); dxfSpline.Layer = _currentLayer; dxfSpline.Color = stroke; dxfSpline.Transparency.Value = strokeTansparency; dxfSpline.Lineweight = lineweight; dxf.AddEntity(dxfSpline); } }
public void DrawCubicBezier(object dc, CubicBezierShape cubicBezier, string styleId, double dx, double dy, double scale) { var geometry = new SKPath() { FillType = SKPathFillType.Winding }; SkiaHelper.AddCubic(null, cubicBezier, dx, dy, geometry); _rootNodes[_currentRootNode].Children.Add(new ChildNode(cubicBezier, styleId, dx, dy, scale, geometry)); }
/// <inheritdoc/> public override void Draw(object dc, CubicBezierShape cubicBezier, double dx, double dy, object db, object r) { var _gfx = dc as XGraphics; if (cubicBezier.IsFilled) { var path = new XGraphicsPath(); path.AddBezier( _scaleToPage(cubicBezier.Point1.X + dx), _scaleToPage(cubicBezier.Point1.Y + dy), _scaleToPage(cubicBezier.Point2.X + dx), _scaleToPage(cubicBezier.Point2.Y + dy), _scaleToPage(cubicBezier.Point3.X + dx), _scaleToPage(cubicBezier.Point3.Y + dy), _scaleToPage(cubicBezier.Point4.X + dx), _scaleToPage(cubicBezier.Point4.Y + dy)); if (cubicBezier.IsStroked) { _gfx.DrawPath( ToXPen(cubicBezier.Style, _scaleToPage, _sourceDpi, _targetDpi), ToXSolidBrush(cubicBezier.Style.Fill), path); } else { _gfx.DrawPath( ToXSolidBrush(cubicBezier.Style.Fill), path); } } else { if (cubicBezier.IsStroked) { _gfx.DrawBezier( ToXPen(cubicBezier.Style, _scaleToPage, _sourceDpi, _targetDpi), _scaleToPage(cubicBezier.Point1.X + dx), _scaleToPage(cubicBezier.Point1.Y + dy), _scaleToPage(cubicBezier.Point2.X + dx), _scaleToPage(cubicBezier.Point2.Y + dy), _scaleToPage(cubicBezier.Point3.X + dx), _scaleToPage(cubicBezier.Point3.Y + dy), _scaleToPage(cubicBezier.Point4.X + dx), _scaleToPage(cubicBezier.Point4.Y + dy)); } } }
/// <inheritdoc/> CubicBezierShape IShapeFactory.CubicBezier(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4, bool isStroked, bool isFilled) { var style = _editor.Project.CurrentStyleLibrary.Selected; var cubicBezier = CubicBezierShape.Create( x1, y1, x2, y2, x3, y3, x4, y4, _editor.Project.Options.CloneStyle ? style.Clone() : style, _editor.Project.Options.PointShape, isStroked, isFilled); _editor.Project.AddShape(_editor.Project.CurrentContainer.CurrentLayer, cubicBezier); return(cubicBezier); }
/// <inheritdoc/> CubicBezierShape IShapeFactory.CubicBezier(PointShape point1, PointShape point2, PointShape point3, PointShape point4, bool isStroked, bool isFilled) { var style = _editor.Project.CurrentStyleLibrary.Selected; var cubicBezier = CubicBezierShape.Create( point1, point2, point3, point4, _editor.Project.Options.CloneStyle ? style.Clone() : style, _editor.Project.Options.PointShape, isStroked, isFilled); _editor.Project.AddShape(_editor.Project.CurrentContainer.CurrentLayer, cubicBezier); return(cubicBezier); }
private void CleanInternal(IToolContext context) { Filters?.ForEach(f => f.Clear(context)); CurrentState = State.StartPoint; if (_cubicBezier != null) { context.WorkingContainer.Shapes.Remove(_cubicBezier); context.Renderer.Selected.Remove(_cubicBezier); context.Renderer.Selected.Remove(_cubicBezier.StartPoint); context.Renderer.Selected.Remove(_cubicBezier.Point1); context.Renderer.Selected.Remove(_cubicBezier.Point2); context.Renderer.Selected.Remove(_cubicBezier.Point3); _cubicBezier = null; } context.Release?.Invoke(); context.Invalidate?.Invoke(); }
/// <inheritdoc/> public override void Draw(object dc, CubicBezierShape cubicBezier, double dx, double dy, object db, object r) { var canvas = dc as SKCanvas; using (SKPaint brush = ToSKPaintBrush(cubicBezier.Style.Fill)) using (SKPaint pen = ToSKPaintPen(cubicBezier.Style, _scaleToPage, _sourceDpi, _targetDpi)) using (var path = new SKPath()) { path.MoveTo( _scaleToPage(cubicBezier.Point1.X + dx), _scaleToPage(cubicBezier.Point1.Y + dy)); path.CubicTo( _scaleToPage(cubicBezier.Point2.X + dx), _scaleToPage(cubicBezier.Point2.Y + dy), _scaleToPage(cubicBezier.Point3.X + dx), _scaleToPage(cubicBezier.Point3.Y + dy), _scaleToPage(cubicBezier.Point4.X + dx), _scaleToPage(cubicBezier.Point4.Y + dy)); DrawPathInternal(canvas, brush, pen, cubicBezier.IsStroked, cubicBezier.IsFilled, path); } }
private void Point1Internal(IToolContext context, double x, double y, Modifier modifier) { Filters?.Any(f => f.Process(context, ref x, ref y)); CurrentState = State.StartPoint; context.Renderer.Selected.Remove(_cubicBezier); context.Renderer.Selected.Remove(_cubicBezier.StartPoint); context.Renderer.Selected.Remove(_cubicBezier.Point1); context.Renderer.Selected.Remove(_cubicBezier.Point2); context.Renderer.Selected.Remove(_cubicBezier.Point3); context.WorkingContainer.Shapes.Remove(_cubicBezier); _cubicBezier.Point1 = context.GetNextPoint(x, y, false, 0.0); context.CurrentContainer.Shapes.Add(_cubicBezier); _cubicBezier = null; Filters?.ForEach(f => f.Clear(context)); context.Release?.Invoke(); context.Invalidate?.Invoke(); }
/// <inheritdoc/> public override void Draw(object dc, CubicBezierShape cubicBezier, double dx, double dy, object db, object r) { var _gfx = dc as Graphics; Brush brush = ToSolidBrush(cubicBezier.Style.Fill); Pen pen = ToPen(cubicBezier.Style, _scaleToPage); if (cubicBezier.IsFilled) { var path = new GraphicsPath(); path.AddBezier( _scaleToPage(cubicBezier.Point1.X), _scaleToPage(cubicBezier.Point1.Y), _scaleToPage(cubicBezier.Point2.X), _scaleToPage(cubicBezier.Point2.Y), _scaleToPage(cubicBezier.Point3.X), _scaleToPage(cubicBezier.Point3.Y), _scaleToPage(cubicBezier.Point4.X), _scaleToPage(cubicBezier.Point4.Y)); _gfx.FillPath(brush, path); } if (cubicBezier.IsStroked) { _gfx.DrawBezier( pen, _scaleToPage(cubicBezier.Point1.X), _scaleToPage(cubicBezier.Point1.Y), _scaleToPage(cubicBezier.Point2.X), _scaleToPage(cubicBezier.Point2.Y), _scaleToPage(cubicBezier.Point3.X), _scaleToPage(cubicBezier.Point3.Y), _scaleToPage(cubicBezier.Point4.X), _scaleToPage(cubicBezier.Point4.Y)); } brush.Dispose(); pen.Dispose(); }
internal static PathShape ToPathShape(IToolContext context, SKPath path, ShapeStyle style, IBaseShape pointTemplate) { var pathShape = new PathShape() { Points = new ObservableCollection <IPointShape>(), Shapes = new ObservableCollection <IBaseShape>(), FillType = ToPathFillType(path.FillType), Text = new Text(), StyleId = style.Title }; var figureShape = default(FigureShape); using (var iterator = path.CreateRawIterator()) { var points = new SKPoint[4]; var pathVerb = SKPathVerb.Move; var firstPoint = new SKPoint(); var lastPoint = new SKPoint(); while ((pathVerb = iterator.Next(points)) != SKPathVerb.Done) { switch (pathVerb) { case SKPathVerb.Move: { figureShape = new FigureShape() { Points = new ObservableCollection <IPointShape>(), Shapes = new ObservableCollection <IBaseShape>(), IsFilled = true, IsClosed = false }; figureShape.Owner = pathShape; pathShape.Shapes.Add(figureShape); firstPoint = lastPoint = points[0]; } break; case SKPathVerb.Line: { var lastPointShape = pathShape.GetLastPoint(); if (lastPointShape == null) { lastPointShape = new PointShape(points[0].X, points[0].Y, pointTemplate); } var lineShape = new LineShape() { Points = new ObservableCollection <IPointShape>(), StartPoint = lastPointShape, Point = new PointShape(points[1].X, points[1].Y, pointTemplate), Text = new Text(), StyleId = style.Title }; lineShape.Owner = figureShape; lineShape.StartPoint.Owner = lineShape; lineShape.Point.Owner = lineShape; figureShape.Shapes.Add(lineShape); lastPoint = points[1]; } break; case SKPathVerb.Cubic: { var lastPointShape = pathShape.GetLastPoint(); if (lastPointShape == null) { lastPointShape = new PointShape(points[0].X, points[0].Y, pointTemplate); } var cubicBezierShape = new CubicBezierShape() { Points = new ObservableCollection <IPointShape>(), StartPoint = lastPointShape, Point1 = new PointShape(points[1].X, points[1].Y, pointTemplate), Point2 = new PointShape(points[2].X, points[2].Y, pointTemplate), Point3 = new PointShape(points[3].X, points[3].Y, pointTemplate), Text = new Text(), StyleId = style.Title }; cubicBezierShape.Owner = figureShape; cubicBezierShape.StartPoint.Owner = cubicBezierShape; cubicBezierShape.Point1.Owner = cubicBezierShape; cubicBezierShape.Point2.Owner = cubicBezierShape; cubicBezierShape.Point3.Owner = cubicBezierShape; figureShape.Shapes.Add(cubicBezierShape); lastPoint = points[3]; } break; case SKPathVerb.Quad: { var lastPointShape = pathShape.GetLastPoint(); if (lastPointShape == null) { lastPointShape = new PointShape(points[0].X, points[0].Y, pointTemplate); } var quadraticBezierShape = new QuadraticBezierShape() { Points = new ObservableCollection <IPointShape>(), StartPoint = lastPointShape, Point1 = new PointShape(points[1].X, points[1].Y, pointTemplate), Point2 = new PointShape(points[2].X, points[2].Y, pointTemplate), Text = new Text(), StyleId = style.Title }; quadraticBezierShape.Owner = figureShape; quadraticBezierShape.StartPoint.Owner = quadraticBezierShape; quadraticBezierShape.Point1.Owner = quadraticBezierShape; quadraticBezierShape.Point2.Owner = quadraticBezierShape; figureShape.Shapes.Add(quadraticBezierShape); lastPoint = points[2]; } break; case SKPathVerb.Conic: { var lastPointShape = pathShape.GetLastPoint(); if (lastPointShape == null) { lastPointShape = new PointShape(points[0].X, points[0].Y, pointTemplate); } var conicShape = new ConicShape() { Points = new ObservableCollection <IPointShape>(), StartPoint = lastPointShape, Point1 = new PointShape(points[1].X, points[1].Y, pointTemplate), Point2 = new PointShape(points[2].X, points[2].Y, pointTemplate), Weight = iterator.ConicWeight(), Text = new Text(), StyleId = style.Title }; conicShape.Owner = figureShape; conicShape.StartPoint.Owner = conicShape; conicShape.Point1.Owner = conicShape; conicShape.Point2.Owner = conicShape; figureShape.Shapes.Add(conicShape); lastPoint = points[2]; } break; case SKPathVerb.Close: { #if USE_CLOSE_SHAPE var line = new LineShape() { Points = new ObservableCollection <IPointShape>(), StartPoint = pathShape.GetLastPoint(), Point = pathShape.GetFirstPoint(), Text = new Text(), StyleId = style.Title }; line.Owner = figureShape; line.StartPoint.Owner = line; line.Point.Owner = line; figureShape.Shapes.Add(line); #else figureShape.IsClosed = true; firstPoint = lastPoint = new SKPoint(0, 0); #endif } break; } } } return(pathShape); }
public abstract void DrawCubicBezier(object dc, CubicBezierShape cubicBezier, ShapeStyle style, double dx, double dy);
/// <inheritdoc/> public override void Draw(object dc, CubicBezierShape cubicBezier, double dx, double dy, object db, object r) { var _dc = dc as DrawingContext; var style = cubicBezier.Style; if (style == null) { return; } double thickness = style.Thickness / _state.ZoomX; double half = thickness / 2.0; Tuple <Brush, Pen> styleCached = _styleCache.Get(style); Brush fill; Pen stroke; if (styleCached != null) { fill = styleCached.Item1; stroke = styleCached.Item2; } else { fill = CreateBrush(style.Fill); stroke = CreatePen(style, thickness); _styleCache.Set(style, Tuple.Create(fill, stroke)); } System.Windows.Media.PathGeometry pg = _cubicBezierCache.Get(cubicBezier); if (pg != null) { var pf = pg.Figures[0]; pf.StartPoint = new Point(cubicBezier.Point1.X + dx, cubicBezier.Point1.Y + dy); pf.IsFilled = cubicBezier.IsFilled; var bs = pf.Segments[0] as BezierSegment; bs.Point1 = new Point(cubicBezier.Point2.X + dx, cubicBezier.Point2.Y + dy); bs.Point2 = new Point(cubicBezier.Point3.X + dx, cubicBezier.Point3.Y + dy); bs.Point3 = new Point(cubicBezier.Point4.X + dx, cubicBezier.Point4.Y + dy); bs.IsStroked = cubicBezier.IsStroked; } else { var pf = new System.Windows.Media.PathFigure() { StartPoint = new Point(cubicBezier.Point1.X + dx, cubicBezier.Point1.Y + dy), IsFilled = cubicBezier.IsFilled }; var bs = new BezierSegment( new Point(cubicBezier.Point2.X + dx, cubicBezier.Point2.Y + dy), new Point(cubicBezier.Point3.X + dx, cubicBezier.Point3.Y + dy), new Point(cubicBezier.Point4.X + dx, cubicBezier.Point4.Y + dy), cubicBezier.IsStroked); //bs.Freeze(); pf.Segments.Add(bs); //pf.Freeze(); pg = new System.Windows.Media.PathGeometry(); pg.Figures.Add(pf); //pg.Freeze(); _cubicBezierCache.Set(cubicBezier, pg); } DrawPathGeometryInternal(_dc, half, fill, stroke, cubicBezier.IsStroked, cubicBezier.IsFilled, pg); }
public void Inherits_From_BaseShape() { var target = new CubicBezierShape(); Assert.True(target is BaseShape); }
/// <summary> /// Initializes static designer context. /// </summary> /// <param name="serviceProvider">The service provider.</param> public static void InitializeContext(IServiceProvider serviceProvider) { // Editor Editor = serviceProvider.GetService <ProjectEditor>(); // Recent Projects Editor.RecentProjects = Editor.RecentProjects.Add(RecentFile.Create("Test1", "Test1.project")); Editor.RecentProjects = Editor.RecentProjects.Add(RecentFile.Create("Test2", "Test2.project")); // New Project Editor.OnNewProject(); // Transform Transform = MatrixObject.Identity; // Data var db = Database.Create("Db"); var fields = new string[] { "Column0", "Column1" }; var columns = ImmutableArray.CreateRange(fields.Select(c => Column.Create(db, c))); db.Columns = columns; var values = Enumerable.Repeat("<empty>", db.Columns.Length).Select(c => Value.Create(c)); var record = Record.Create( db, ImmutableArray.CreateRange(values)); db.Records = db.Records.Add(record); db.CurrentRecord = record; Database = db; Data = Context.Create(record); Record = record; // Project IProjectFactory factory = new ProjectFactory(); Project = factory.GetProject(); Template = PageContainer.CreateTemplate(); Page = PageContainer.CreatePage(); var layer = Page.Layers.FirstOrDefault(); layer.Shapes = layer.Shapes.Add(LineShape.Create(0, 0, null, null)); Page.CurrentLayer = layer; Page.CurrentShape = layer.Shapes.FirstOrDefault(); Page.Template = Template; Document = DocumentContainer.Create(); Layer = LayerContainer.Create(); Options = Options.Create(); // State State = ShapeState.Create(); // Style ArgbColor = ArgbColor.Create(128, 255, 0, 0); ArrowStyle = ArrowStyle.Create(); FontStyle = FontStyle.Create(); LineFixedLength = LineFixedLength.Create(); LineStyle = LineStyle.Create(); Style = ShapeStyle.Create("Default"); TextStyle = TextStyle.Create(); // Shapes Arc = ArcShape.Create(0, 0, Style, null); CubicBezier = CubicBezierShape.Create(0, 0, Style, null); Ellipse = EllipseShape.Create(0, 0, Style, null); Group = GroupShape.Create(Constants.DefaulGroupName); Image = ImageShape.Create(0, 0, Style, null, "key"); Line = LineShape.Create(0, 0, Style, null); Path = PathShape.Create(Style, null); Point = PointShape.Create(); QuadraticBezier = QuadraticBezierShape.Create(0, 0, Style, null); Rectangle = RectangleShape.Create(0, 0, Style, null); Text = TextShape.Create(0, 0, Style, null, "Text"); // Path ArcSegment = ArcSegment.Create(PointShape.Create(), PathSize.Create(), 180, true, SweepDirection.Clockwise, true, true); CubicBezierSegment = CubicBezierSegment.Create(PointShape.Create(), PointShape.Create(), PointShape.Create(), true, true); LineSegment = LineSegment.Create(PointShape.Create(), true, true); PathFigure = PathFigure.Create(PointShape.Create(), false, true); PathGeometry = PathGeometry.Create(ImmutableArray.Create <PathFigure>(), FillRule.EvenOdd); PathSize = PathSize.Create(); PolyCubicBezierSegment = PolyCubicBezierSegment.Create(ImmutableArray.Create <PointShape>(), true, true); PolyLineSegment = PolyLineSegment.Create(ImmutableArray.Create <PointShape>(), true, true); PolyQuadraticBezierSegment = PolyQuadraticBezierSegment.Create(ImmutableArray.Create <PointShape>(), true, true); QuadraticBezierSegment = QuadraticBezierSegment.Create(PointShape.Create(), PointShape.Create(), true, true); }
public void Draw(object dc, IShapeRenderer renderer, CubicBezierShape cubicBezier, double dx, double dy, double scale) { DrawLine(dc, renderer, cubicBezier.StartPoint, cubicBezier.Point1, dx, dy, scale); DrawLine(dc, renderer, cubicBezier.Point3, cubicBezier.Point2, dx, dy, scale); DrawLine(dc, renderer, cubicBezier.Point1, cubicBezier.Point2, dx, dy, scale); }