示例#1
0
    // PRIVATE STATIC

    //--------------------------------------
    //  Methods
    //--------------------------------------
    ///<summary>
    ///	Use this for initialization
    ///</summary>
    void Start()
    {
        //--------------------------------------
        //  Accessing Components/GameObjects
        //--------------------------------------

        //PERMANENTLY STORE A COMPONENT REFERENCE
        _cubeRotationComponent = GetComponent <CubeRotateComponent>();

        //FIND A GAMEOBJECT REFERENCE
        //GameObject managersGameObject = GameObject.Find ("ManagersGameObject") ;
        //Debug.Log ("managersGameObject: " + managersGameObject);
    }
	// PRIVATE STATIC
	
	//--------------------------------------
	//  Methods
	//--------------------------------------		
	///<summary>
	///	Use this for initialization
	///</summary>
	void Start () 
	{
		
		//--------------------------------------
		//  Accessing Components/GameObjects
		//--------------------------------------	
			
		//PERMANENTLY STORE A COMPONENT REFERENCE
		_cubeRotationComponent = GetComponent<CubeRotateComponent>();
		
		//FIND A GAMEOBJECT REFERENCE
		//GameObject managersGameObject = GameObject.Find ("ManagersGameObject") ;
		//Debug.Log ("managersGameObject: " + managersGameObject);
		
	}