/// <summary> /// Provides the 3d layer with information about the lot /// </summary> /// <param name="model"></param> public void LoadHouse(HouseModel model) { /** Add terrain **/ Components.Add(new TerrainComponent(RenderState)); var cube1 = new CubeComponent(Color.Red, new Vector3(3.0f, 3.0f, 3.0f)); cube1.Position = new Vector3(32.0f * 3, 0.0f, 32.0f * 3); Components.Add(cube1); }
private void setupPaddle(Vector2 position, Vector2 size) { gfx = new CubeComponent() { Name = "gfx", RelativeTranslation = new Vector3(position.X, position.Y, 0), RelativeScale = new Vector3(size.X, size.Y, 1), Material = new Material() { Color = new Vector4(1, 1, 1, 1) } }; AddComponent(gfx); }
protected override void SetupScene() { SceneContext.AddActor(new Actor(new PointLightComponent() { Name = "StaticLight", RelativeTranslation = new Vector3(-2f, -1.5f, 3.25f), })); SceneContext.AddActor(new Actor(Box = new CubeComponent() { Name = "Box1", RelativeRotation = new Vector3(0, 0, 0.5f).ToQuaternion(), RelativeScale = new Vector3(1), RelativeTranslation = new Vector3(0, 0, 0.5f), Material = new Material { Color = new Vector4(1, 0, 1, 1), CastShadow = true, }, })); #region defineTween Tween.For(Box) .ScaleFunc(ScaleFuncs.Power10EaseInOut) .Duration(2).Translate(2, 0) .Then().Duration(1.5f).Scale(0.1f).Translate(1, -2) .Then().Duration(3.5f).Scale(1f).Translate(0, 0) .Repeat().Start(); #endregion SceneContext.AddActor(new Actor(new QuadComponent() { Name = "Ground", RelativeScale = new Vector3(50), Material = new Material { Color = new Vector4(1, 1, 0, 1), CastShadow = true, }, })); }
public override UvPlane getUvPlane(Block block, int meta, Direction faceDirection, CubeComponent cubeComponent) { return(new UvPlane(block.getTexturePos(faceDirection, meta), 3, 3, 28, 28)); }
public override UvPlane getUvPlane(Block block, int meta, Direction faceDirection, CubeComponent cubeComponent) { int shift = meta == 0 ? 0 : 16; if (cubeComponent.index == 0) // Stem. { return(new UvPlane(block.getTexturePos(faceDirection, meta), 3, 3, 8, 6)); } else if (cubeComponent.index == 1) // Body. { return(new UvPlane(block.getTexturePos(faceDirection, meta), 3 + shift, 11, 12, faceDirection.axis == EnumAxis.Y ? 12 : 6)); } else // Top. { if (faceDirection.axis == EnumAxis.Y) { return(new UvPlane(block.getTexturePos(faceDirection, meta), 5 + shift, 13, 8, 8)); } else { return(new UvPlane(block.getTexturePos(faceDirection, meta), 5 + shift, 25, 8, 2)); } } }
public override UvPlane getUvPlane(Block block, int meta, Direction faceDirection, CubeComponent cubeComponent) { if (cubeComponent.index == 0) { // Main block. return(base.getUvPlane(block, meta, faceDirection, cubeComponent)); } else { // Grass fluff. return(new UvPlane(new TexturePos(3, 1), 1, 1, 32, 8)); } }
public override UvPlane getUvPlane(Block block, int meta, Direction faceDirection, CubeComponent cubeComponent) { return(new UvPlane(block.texturePos, 3, 23, 8, 8)); }
public override UvPlane getUvPlane(Block block, int meta, Direction faceDirection, CubeComponent cubeComponent) { if (cubeComponent.index == 0) { if (faceDirection == Direction.UP) { return(new UvPlane(new TexturePos(3, 6), 1, 1, 32, 64)); } else if (faceDirection == Direction.DOWN) { return(new UvPlane(new TexturePos(2, 6), 1, 1, 32, 64)); } else { return(new UvPlane(new TexturePos(6, 7), 1, 1, 64, 16)); } } else if (cubeComponent.index == 1) // Front. { return(new UvPlane(new TexturePos(5, 7), 1, 1, 32, 28)); } else if (cubeComponent.index == 2) // Back. { return(new UvPlane(new TexturePos(4, 7), 1, 1, 32, 20)); } return(base.getUvPlane(block, meta, faceDirection, cubeComponent)); }
public override UvPlane getUvPlane(Block block, int meta, Direction faceDirection, CubeComponent cubeComponent) { bool isOut = block != Block.torch; if (faceDirection == Direction.UP) { return(new UvPlane(block.texturePos, 3, isOut ? 13 : 3, 8, 8)); } else if (faceDirection == Direction.DOWN) { return(new UvPlane(block.texturePos, 3, 23, 8, 8)); } else { return(new UvPlane(block.texturePos, isOut ? 23 : 13, 3, 8, 28)); } }
public override UvPlane getUvPlane(Block block, int meta, Direction faceDirection, CubeComponent cubeComponent) { TexturePos pos = block.getTexturePos(faceDirection, meta); if (faceDirection.axis == EnumAxis.X || faceDirection.axis == EnumAxis.Z) { return(new UvPlane(pos, 15, 1, 4, 32)); } else { // This must be the top face. return(new UvPlane( pos, new Vector2( BitHelper.getBit(meta, 6) ? 0 : 14, BitHelper.getBit(meta, 4) ? 0 : 14), new Vector2( BitHelper.getBit(meta, 2) ? 31 : 17, BitHelper.getBit(meta, 0) ? 31 : 17))); } }
public override UvPlane getUvPlane(Block block, int meta, Direction faceDirection, CubeComponent cubeComponent) { if (cubeComponent.index == 0) // Post { if (faceDirection.axis == EnumAxis.Y) { return(new UvPlane(block.texturePos, 1, 1, 8, 8)); } else { return(new UvPlane(block.texturePos, 13, 1, 8, 32)); } } else // Beam { if (faceDirection.axis == EnumAxis.Y) { return(new UvPlane(block.texturePos, 23, 1, 4, 12)); } else { return(new UvPlane(block.texturePos, 1, 19, 12, 8)); } } }
public override UvPlane getUvPlane(Block block, int meta, Direction faceDirection, CubeComponent cubeComponent) { if (faceDirection.axis == EnumAxis.Y) { return(new UvPlane(block.getTexturePos(faceDirection, meta), 3, 3, 28, 28)); } else { return(new UvPlane(block.getTexturePos(faceDirection, meta), 3, 1, 28, 32)); } }
public override UvPlane getUvPlane(Block block, int meta, Direction faceDirection, CubeComponent cubeComponent) { if (cubeComponent.index == 0) { return(base.getUvPlane(block, meta, faceDirection, cubeComponent)); } else { return(new UvPlane(new TexturePos(9, 1), 27, 27, 4, 4)); } }
public override UvPlane getUvPlane(Block block, int meta, Direction faceDirection, CubeComponent cubeComponent) { return(new UvPlane(block.getTexturePos(faceDirection, meta), cubeComponent, faceDirection)); /* UNUSED * Direction slabDir = BlockSlab.getDirectionFromMeta(meta); * if (faceDirection.axis == slabDir.axis) { // Full face * return base.getUvPlane(block, meta, faceDirection, cubeComponent); * } else { * if(slabDir.axis == EnumAxis.X) { * return new UvPlane(block.getTexturePos(faceDirection, meta), slabDir == Direction.EAST ? 1 : 17, 0, 16, 32); * } else if (slabDir.axis == EnumAxis.Y) { * return new UvPlane(block.getTexturePos(faceDirection, meta), 0, slabDir == Direction.DOWN ? 1 : 17, 32, 16); // GOOD! * } else { // Z * return new UvPlane(block.getTexturePos(faceDirection, meta), slabDir == Direction.SOUTH ? 1 : 17, 0, 16, 32); * } * } */ }
public override UvPlane getUvPlane(Block block, int meta, Direction faceDirection, CubeComponent cubeComponent) { if (faceDirection.axis == EnumAxis.X || faceDirection.axis == EnumAxis.Z) { return(new UvPlane(new TexturePos(9, 1), 1, 1, 32, 4)); } else if (faceDirection == Direction.DOWN) { return(new UvPlane(new TexturePos(9, 0), 1, 1, 32, 32)); // Bottom } else { return(new UvPlane(((BlockLogicBase)block).getTopTexture(meta * 90), 1, 1, 32, 32)); // Top } }
public virtual UvPlane getUvPlane(Block block, int meta, Direction faceDirection, CubeComponent cubeComponent) { return(new UvPlane(block.getTexturePos(faceDirection, meta), 1, 1, 32, 32)); }