示例#1
0
 // Use this for initialization
 void Start()
 {
     realz       = transform.position.z;
     initialz    = realz;
     initialx    = transform.position.x;
     initialy    = transform.position.y;
     realz       = transform.position.z;
     Random.seed = 42;
     System.Random rn = new System.Random();
     movespeed = 6;
     k         = rn.Next(2, 20);
     cube1     = GameObject.Find("Cube1").GetComponent <Cube1>();
     flag      = false;
 }
示例#2
0
        /// <summary>
        /// Compares two instances of this object.
        /// </summary>
        /// <param name="Cube1">A Cube&lt;T&gt;.</param>
        /// <param name="Cube2">Another Cube&lt;T&gt;.</param>
        /// <returns>true|false</returns>
        public static Boolean operator ==(Cube <T> Cube1, Cube <T> Cube2)
        {
            // If both are null, or both are same instance, return true.
            if (Object.ReferenceEquals(Cube1, Cube2))
            {
                return(true);
            }

            // If one is null, but not both, return false.
            if (((Object)Cube1 == null) || ((Object)Cube2 == null))
            {
                return(false);
            }

            return(Cube1.Equals(Cube2));
        }