示例#1
0
 void onCrystalCollected(CrystalCollectedEvent crystalCollected)
 {
     if (crystalCollected.CrystalFragment.Equals(gameObject))
     {
         audioSource.PlayOneShot(Clip, volume);
     }
 }
示例#2
0
 void onCrystalCollected(CrystalCollectedEvent crystalCollected)
 {
     if (!collectedFirstCrystal)
     {
         crossFadeTracks();
         collectedFirstCrystal = true;
     }
 }
示例#3
0
 // Use this for initialization
 void Start()
 {
     CrystalCollectedEvent.Register(onCrystalCollected);
 }
示例#4
0
 // Use this for initialization
 void Start()
 {
     audioSource = GetComponent <AudioSource>();
     CrystalCollectedEvent.Register(onCrystalCollected);
 }