public SMHBounceDragState(string name, ScreenMeshHalfCameraController entity, ISMStateMachine <ScreenMeshHalfCameraController> parentISM, int priority) : base(name, entity, parentISM, priority) { _NoOperationTimer = new CrudeElapsedTimer(1.0f); }
public Timer(float timesec, TimeoutEventDelegate cb, params object[] arr) { _Params = arr; _Callback = cb; _TimerEntity = new CrudeElapsedTimer(timesec); }