示例#1
0
    public static void DCGameMessage(string msg, bool lf)
    {
        //{ Print a standard text message for the game GearHead.}

        //{ Set the background color to black.}
        Crt.TextBackground(Crt.Color.Black);

        //{ If needed, go to the next line.}
        if (lf)
        {
            DCNewMessage();
        }

        //{ Set the text color.}
        Crt.TextColor(DCTextColor);

        //{ Set the window to the desired print area, and move to the right pos.}
        Crt.Window(WDM.RPGMsg_X, WDM.RPGMsg_Y, WDM.RPGMsg_X2, WDM.RPGMsg_Y2);
        Crt.GotoXY(GM_X, GM_Y);

        //{call the Delineate procedure to prettyprint it.}
        Crt.AutoScrollOn();
        Delineate(msg, WDM.RPGMsg_WIDTH, GM_X);
        Crt.AutoScrollOff();

        //{Save the current cursor position.}
        GM_X = Crt.WhereX();
        GM_Y = Crt.WhereY();

        //{restore the window to its original, full dimensions.}
        Crt.Window(1, 1, WDM.CON_WIDTH, WDM.CON_HEIGHT);
    }
示例#2
0
    public static void LovelyBox(Crt.Color edgeColor, int x1, int y1, int x2, int y2)
    {
        Crt.AutoScrollOff();

        //{ Draw a lovely box!}
        Crt.TextColor(edgeColor);

        //{ Print the four corners.}
        Crt.GotoXY(x1, y1);
        Crt.Write((char)218);
        Crt.GotoXY(x2, y1);
        Crt.Write((char)191);
        Crt.GotoXY(x1, y2);
        Crt.Write((char)192);
        Crt.GotoXY(x2, y2);
        Crt.Write((char)217);

        //{ Print the two horizontal edges.}
        for (int x = x1 + 1; x < x2; ++x)
        {
            Crt.GotoXY(x, y1);
            Crt.Write((char)196);
            Crt.GotoXY(x, y2);
            Crt.Write((char)196);
        }

        //{ Print the two vertical edges.}
        for (int y = y1 + 1; y < y2; ++y)
        {
            Crt.GotoXY(x1, y);
            Crt.Write((char)179);
            Crt.GotoXY(x2, y);
            Crt.Write((char)179);
        }
    }
示例#3
0
    public static void DCNewMessage()
    {
        //{ Start a new line in the DCMessage area.}
        Crt.Window(WDM.RPGMsg_X, WDM.RPGMsg_Y, WDM.RPGMsg_X2, WDM.RPGMsg_Y2);

        Crt.GotoXY(GM_X, GM_Y);

        Crt.AutoScrollOn();
        if (GM_X != 1)
        {
            Crt.Write("\n");
        }
        Crt.TextColor(DCBulletColor);
        Crt.Write("> ");

        Crt.AutoScrollOff();

        //{ Reset the Cursor Pos.}
        GM_X = Crt.WhereX();
        GM_Y = Crt.WhereY();

        Crt.Window(1, 1, WDM.CON_WIDTH, WDM.CON_HEIGHT);
    }