public void AddPerson() { //get Current int currentCroudLevel = (int)croudLevel; //add one currentCroudLevel++; //Set max currentCroudLevel = currentCroudLevel > 2 ? 2 : currentCroudLevel; //set croudLevel = (CroudLevel)currentCroudLevel; }
public void SetRandomCroudLevel(int level) { int randomCroudLevel = level; croudLevel = (CroudLevel)randomCroudLevel; }