/// <summary> /// Removes a hit object from this pattern. /// </summary> /// <param name="hitObject">The hit object to remove.</param> public bool Remove(CrossHitObject hitObject) => hitObjects.Remove(hitObject);
/// <summary> /// Adds a hit object to this pattern. /// </summary> /// <param name="hitObject">The hit object to add.</param> public void Add(CrossHitObject hitObject) => hitObjects.Add(hitObject);