示例#1
0
        private SoundElement GetSoundElement(CueInfo info, SoundType type)
        {
            // シート取得.
            var soundSheet = GetSoundSheet(info);

            if (soundSheet == null)
            {
                return(null);
            }

            // 再生するキューの名前を指定.
            player.SetCue(soundSheet.Acb, info.Cue);

            // 再生パラメータ設定.
            SetSoundParam(type);

            // セットされた音声データの再生準備を開始.
            var playback = player.Prepare();

            // 再生失敗ならRemovedが返る.
            if (playback.GetStatus() == CriAtomExPlayback.Status.Removed)
            {
                return(null);
            }

            // デフォルトに戻す.
            SetSoundParam();

            var element = new SoundElement(this, type, soundSheet, info, playback);

            return(element);
        }
 /* プレビュ用:音声データ設定・再生関数 */
 private void StartPreviewPlayer()
 {
     if (isPreviewReady == false)
     {
         PreparePreview();
     }
     if (isPreviewReady == true)
     {
         if (previewAcb == null || lastCuesheet != this.source.cueSheet)
         {
             if (previewAcb != null)
             {
                 previewAcb.Dispose();
                 previewAcb = null;
             }
             foreach (var cuesheet in atomComponent.cueSheets)
             {
                 if (cuesheet.name == this.source.cueSheet)
                 {
                     strPreviewAcb = Path.Combine(CriWare.streamingAssetsPath, cuesheet.acbFile);
                     strPreviewAwb = (cuesheet.awbFile == null) ? null : Path.Combine(CriWare.streamingAssetsPath, cuesheet.awbFile);
                     previewAcb    = CriAtomExAcb.LoadAcbFile(null, strPreviewAcb, strPreviewAwb);
                     lastCuesheet  = cuesheet.name;
                 }
             }
         }
         if (previewAcb != null)
         {
             if (previewPlayer != null)
             {
                 previewPlayer.SetCue(previewAcb, this.source.cueName);
                 previewPlayer.SetVolume(this.source.volume);
                 previewPlayer.SetPitch(this.source.pitch);
                 previewPlayer.Loop(this.source.loop);
                 previewPlayer.Start();
             }
             else
             {
                 Debug.LogWarning("[CRIWARE] Player is not ready. Please try reloading the inspector");
             }
         }
         else
         {
             Debug.LogWarning("[CRIWARE] Specified cue sheet could not be found");
         }
     }
 }