void OnGUI() { if (!initialized) { return; } EditorGUILayout.Separator(); EditorLayoutTools.Title("AssetInfoManifest"); GUILayout.Space(2f); if (GUILayout.Button("Generate")) { // アセット情報ファイルを生成. AssetInfoManifestGenerator.Generate(); } GUILayout.Space(6f); EditorLayoutTools.Title("ExternalResource"); GUILayout.Space(2f); if (GUILayout.Button("Generate")) { if (BuildManager.BuildConfirm()) { var build = true; #if ENABLE_CRIWARE_ADX || ENABLE_CRIWARE_SOFDEC // CRIの最新アセットに更新. CriAssetUpdater.Execute(); #endif try { EditorApplication.LockReloadAssemblies(); // アセット情報ファイルを生成. var assetInfoManifest = AssetInfoManifestGenerator.Generate(); // 依存関係の検証. var validate = BuildManager.AssetDependenciesValidate(assetInfoManifest); if (!validate) { var message = "There is an incorrect reference.\nDo you want to cancel the build?"; if (!EditorUtility.DisplayDialog("Invalid Dependencies", message, "build", "cancel")) { build = false; // ExternalResourceフォルダ以外の参照が含まれる場合は依存関係を表示. InvalidDependantWindow.Open(); } } // ビルド. if (build) { var exportPath = BuildManager.GetExportPath(); if (!string.IsNullOrEmpty(exportPath)) { if (onBuildStart != null) { onBuildStart.OnNext(Unit.Default); } BuildManager.Build(exportPath, assetInfoManifest) .ToObservable() .Subscribe() .AddTo(Disposable); } else { Debug.LogError("The export path is not set."); var config = ManageConfig.Instance; if (config != null) { Selection.activeObject = config; } } } } finally { EditorApplication.UnlockReloadAssemblies(); } } } EditorGUILayout.Separator(); }
void OnGUI() { if (!initialized) { return; } var editorConfig = ProjectFolders.Instance; var assetManageConfig = AssetManageConfig.Instance; var externalResourcesPath = editorConfig.ExternalResourcesPath; EditorGUILayout.Separator(); var backgroundColor = new Color(0.3f, 0.3f, 0.5f); var labelColor = new Color(0.8f, 0.8f, 0.8f, 0.8f); EditorLayoutTools.DrawLabelWithBackground("AssetInfoManifest", backgroundColor, labelColor); if (GUILayout.Button("Generate")) { // アセット情報ファイルを生成. AssetInfoManifestGenerator.Generate(externalResourcesPath, assetManageConfig); } GUILayout.Space(6f); EditorLayoutTools.DrawLabelWithBackground("ExternalResource", backgroundColor, labelColor); if (GUILayout.Button("Generate")) { if (ExternalResourceManager.BuildConfirm()) { var build = true; #if ENABLE_CRIWARE_ADX || ENABLE_CRIWARE_SOFDEC // CRIの最新アセットに更新. CriAssetUpdater.Execute(); #endif try { EditorApplication.LockReloadAssemblies(); // アセット情報ファイルを生成. AssetInfoManifestGenerator.Generate(externalResourcesPath, assetManageConfig); // 依存関係の検証. var validate = AssetDependencies.Validate(externalResourcesPath); if (!validate) { var messeage = "There is an incorrect reference.\nDo you want to cancel the build?"; if (!EditorUtility.DisplayDialog("InvalidDependant", messeage, "build", "cancel")) { build = false; // ExternalResourceフォルダ以外の参照が含まれる場合は依存関係を表示. InvalidDependantWindow.Open(externalResourcesPath); } } // ビルド. if (build) { ExternalResourceManager.Build(externalResourcesPath, assetManageConfig); } } finally { EditorApplication.UnlockReloadAssemblies(); } } } EditorGUILayout.Separator(); }
public static void UpdateCriAssets() { CriAssetUpdater.Execute(); }