public void UpdateGUI() { swordAmount.text = sword.GetAmount().ToString(); axeAmount.text = axe.GetAmount().ToString(); gunnerAmount.text = gunner.GetAmount().ToString(); looterAmount.text = looter.GetAmount().ToString(); BattleCost.text = "x" + (costToBattle).ToString(); lossText.text = loss; rewardsText.text = reward; }
void Update() { totalCost = (sword.GetAmount() * sword.GetPrice()) + (axe.GetAmount() * axe.GetPrice()) + (gunner.GetAmount() * gunner.GetPrice()) + (looter.GetAmount() * looter.GetPrice()); UpdateGUI(); if (toggleVar == 1) { DialogueBox.SetActive(true); showMenuScript.PrintText(); if (showMenuScript.isDone == true) { MenuBox.SetActive(true); ShowMenu(); Cursor.visible = true; Cursor.lockState = CursorLockMode.None; } } else { DialogueBox.SetActive(false); MenuBox.SetActive(false); } }