void OnAddCreature(Creature crt, Int2D pt) { CreatureView crtv = ResMgr.Instance.CreateGameObject("UI/Crt", Launcher.Instance.CanvasUI.gameObject).GetComponent <CreatureView>(); crtv.Create(crt, this); crtv.UpdateTransform(pt); m_crts[crt] = crtv; }
void OnAddCreature(Creature crt, Int2D pt) { CreatureView crtv = ResMgr.Instance.CreateGameObject("UI/Crt", Launcher.Instance.CanvasUI.gameObject).GetComponent <CreatureView>(); crtv.Create(crt, this); crtv.UpdateTransform(pt); m_crts[crt] = crtv; }