public void CreatureLeaveSpaceNodeEventArgsConstructorTest() { BaseCreature creature = null; // TODO: 初始化为适当的值 MapSpaceNode mapSpaceNode = null; // TODO: 初始化为适当的值 CreatureLeaveSpaceNodeEventArgs target = new CreatureLeaveSpaceNodeEventArgs( creature, mapSpaceNode ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
public void CreatureLeaveSpaceNodeEventArgsConstructorTest() { BaseCreature creature = null; // TODO: 初始化为适当的值 MapSpaceNode mapSpaceNode = null; // TODO: 初始化为适当的值 CreatureLeaveSpaceNodeEventArgs target = new CreatureLeaveSpaceNodeEventArgs(creature, mapSpaceNode); Assert.Inconclusive("TODO: 实现用来验证目标的代码"); }
public void CreatureTest() { BaseCreature creature = null; // TODO: 初始化为适当的值 MapSpaceNode mapSpaceNode = null; // TODO: 初始化为适当的值 CreatureLeaveSpaceNodeEventArgs target = new CreatureLeaveSpaceNodeEventArgs( creature, mapSpaceNode ); // TODO: 初始化为适当的值 BaseCreature actual; actual = target.Creature; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
/// <summary> /// /// </summary> internal void OnLeavedMapSpaceNode(BaseCreature creature, MapSpaceNode mapSpaceNode) { EventHandler <CreatureLeaveSpaceNodeEventArgs> tempEventArgs = m_EventCreatureLeavedSpaceNode; if (tempEventArgs != null) { CreatureLeaveSpaceNodeEventArgs eventArgs = new CreatureLeaveSpaceNodeEventArgs(creature, mapSpaceNode); tempEventArgs(this, eventArgs); } }
public void CreatureTest() { BaseCreature creature = null; // TODO: 初始化为适当的值 MapSpaceNode mapSpaceNode = null; // TODO: 初始化为适当的值 CreatureLeaveSpaceNodeEventArgs target = new CreatureLeaveSpaceNodeEventArgs(creature, mapSpaceNode); // TODO: 初始化为适当的值 BaseCreature actual; actual = target.Creature; Assert.Inconclusive("验证此测试方法的正确性。"); }