示例#1
0
 /// <summary>
 /// Deacivates condition and sends update.
 /// </summary>
 public void Deactivate(CreatureConditionA condition)
 {
     this.Conditions.A &= ~condition; Send.StatusEffectUpdate(this);
 }
 public void Clear()
 {
     A = 0;
     B = 0;
     C = 0;
     D = 0;
 }
示例#3
0
 public bool Has(CreatureConditionA condition)
 {
     return ((this.Conditions.A & condition) != 0);
 }