private void GenerateAndAssertCreatureAsCharacter() { var characters = CreatureConstants.GetAllCharacters(); var randomCreatureName = collectionSelector.SelectRandomFrom(characters); var creature = creatureGenerator.GenerateAsCharacter(randomCreatureName, CreatureConstants.Templates.None); creatureAsserter.AssertCreatureAsCharacter(creature); }
public void CanGenerateCreatureAsCharacter(string creatureName) { var creature = creatureGenerator.GenerateAsCharacter(creatureName, CreatureConstants.Templates.None); creatureAsserter.AssertCreatureAsCharacter(creature); }