示例#1
0
    void RequiredUpdate(int x, int y, int id)
    {
        StageObjUpdate(x, y, 0, 0);
        switch (id)
        {
        case startGimmicID:
            player.position = new Vector3(x * floorScale, 0, y * floorScale) + stageBase;
            break;

        case goalGimmicID:
            goal.position = new Vector3(x * floorScale, 0, y * floorScale) + stageBase;
            break;

        default:
            break;
        }
        data.RequiredClear(id);
        data.SetGimmicID(x, y, id);
        data.SetgimmicRotate(x, y, 0);
    }