private void FirstInitialise() { CreateOrJoinRoomCanvas.FirstInitialize(this); CurrentRoomCanvas.FirstInitialize(this); playerName.text = PhotonNetwork.LocalPlayer.NickName; }
// initalises the canvases so you can have direct reference to them later private void FirstInitalise() { CreateOrJoinRoomCanvas.Initialise(this); CurrentRoomCanvas.Initialise(this); OptionsCanvas.Initialise(this); }
public void FirstInitialize() { CreateOrJoinRoomCanvas.FirstInitialize(this); CurrentRoomCanvas.FirstInitialize(this); }
private void FirstInitialize() { CurrentRoomCanvas.FirstInitialize(this); CreateOrJoinRoomCanvas.FirstInitialize(this); }
void FirstInitialized() { CreateOrJoinRoomCanvas.Initialize(this); CurrentRoomCanvas.Initialize(this); SpecialEffectsCanvas.Initalize(this); }