void Awake()
    {
        CreateObjectFromJson.SetPlayerPrefs();
        PopulateQuestionsFromServerResult();

        DontDestroyOnLoad(gameObject);
    }
    /// <summary>
    /// Populates the Questions list with the questions of the ServerResult object.
    /// </summary>
    public void PopulateQuestionsFromServerResult()
    {
        Questions     = new List <Question>();
        JsonQuestions = CreateObjectFromJson.CreateServerResultFromJson();

        foreach (Question p in JsonQuestions.m_ServerResult.result.questions)
        {
            p.m_RightAlternative = p.m_AnswerA;
            Questions.Add(p);
        }
        QuestionsAmount = Questions.Count;
    }