/// <summary>
        /// Creates an itemForSave for a given CraftingMaterialItem
        /// </summary>
        /// <param name="item"></param>
        /// <returns></returns>
        private ItemForSave ConvertFromItem(CraftingMaterialItem item)
        {
            ItemForSave itemForSave = new ItemForSave();

            SetCommonProperties(item, itemForSave);

            return(itemForSave);
        }
        /// <summary>
        /// Create an crafting material item from a given itemForSave
        /// </summary>
        /// <param name="itemForSave"></param>
        /// <returns></returns>
        private CraftingMaterialItem CreateCraftingMaterialItem(ItemForSave itemForSave)
        {
            CraftingMaterialItem item = new CraftingMaterialItem();

            SetCommonProperties(itemForSave, item);

            return(item);
        }
 /// <summary>
 /// Handles the usage of CraftingItems
 /// </summary>
 /// <param name="craftingMaterial"></param>
 public void UseCraftingMaterialItem(CraftingMaterialItem craftingMaterial)
 {
     ClearWeapon();
     //do sth
     //e.g. show for wich items this craftingMaterial is needed to craft them
 }