private void bt_load_game_Click(object sender, EventArgs e) { if (lv_courses.SelectedItem == null) { DisplayAlert("Select a Course", "Please select a Course to Play!", "Ok"); } else { CoursesManager.LaunchGame(); GameManager.CurrentGame.IsEnabled = true; GameManager.CurrentGame.UserHandicap = GameManager.UserHandicap; foreach (var hole in GameManager.CurrentGame.CourseHoles) { hole.HoleScore = 0; } lv_courses.SelectedItem = null; GameManager.UserHandicap = 0; Shell.Current.CurrentItem = Shell.Current.CurrentItem.Items[3]; } }