public void OnLoad() { Variables.Hero = ObjectManager.LocalHero; Variables.EnemyTeam = Hero.GetEnemyTeam(); Variables.Sleeper = new MultiSleeper(); var heroTeam = Hero.Team; wardPinger = new WardPinger(heroTeam); courierPinger = new CourierPinger(heroTeam); if (Game.GameTime > 0) { loadedAfterGameStart = true; } }