示例#1
0
 /// <summary>
 /// 加载倒计时
 /// </summary>
 /// <param name="obj"></param>
 private void GameCountDowning(object obj)
 {
     PassedCountDownTime += 1 * 1000;
     Log4Debug("倒计时时间:" + PassedCountDownTime / 1000);
     if (PassedCountDownTime >= CountDownTime)
     {
         CountDownTimer.Dispose();
         ChangeRoomState(RoomActorState.Gaming);
     }
 }