private void Update() { if (stopTimer) { return; } if (timerIsRunning) { if (timeRemaining > 0) { timeRemaining -= Time.deltaTime; DisplayTime(timeRemaining); if (timeRemaining <= 5 && fmodEvent.enabled == false) { fmodEvent.enabled = true; } } else { timeRemaining = 0; timerIsRunning = false; CountCompleted?.Invoke(); } } }
protected virtual void OnCountCompleted() //protected virtual method { CountCompleted?.Invoke(); }