public void SetPixel(int x, int y, CosmosGL.System.Graphics.Color c) { if (x >= 0 && y >= 0 && x < Width && y < Height) { Bitmap.SetPixel(x, y, System.Drawing.Color.FromArgb(c.A, c.R, c.G, c.B)); } }
public void SetPixel(int x, int y, CosmosGL.System.Graphics.Color c) { Bitmap.SetPixel(x, y, System.Drawing.Color.FromArgb(c.A, c.R, c.G, c.B)); }