示例#1
0
 private void ScrollToEnd()
 {
     CoroutineProxy.Instance.StartCoroutine(CoroutineProxy.RunNextFrame(() =>
     {
         var height = _cachedView.Content.GetHeight();
         _cachedView.Content.anchoredPosition = new Vector2(0, Mathf.Max(0, height - _parentHeight));
     }));
 }
示例#2
0
        private void InitUICamera(Canvas c)
        {
            Transform trans = new GameObject("SocialUICamera").transform;

            _uiCamera = trans.gameObject.AddComponent <Camera>();
            _uiCamera.orthographic = true;
            CoroutineProxy.Instance.StartCoroutine(CoroutineProxy.RunNextFrame(() =>
            {
                _uiCamera.orthographicSize = _trans.GetHeight() * 0.5f;
            }));
            _uiCamera.farClipPlane  = 1000;
            _uiCamera.nearClipPlane = -1000;
            _uiCamera.cullingMask   = 1 << (int)ELayer.UI;
            _uiCamera.clearFlags    = CameraClearFlags.Depth;
            _uiCamera.depth         = (int)ECameraLayer.AppUICamera;
            trans.localPosition     = new Vector3(-500, -500, 0);

            c.renderMode    = RenderMode.ScreenSpaceCamera;
            c.worldCamera   = _uiCamera;
            c.planeDistance = 20;
        }