private void ambiance_CheckBox1_CheckedChanged(object sender, EventArgs e) { if (ambiance_CheckBox1.Checked == true) { Coredeafult.Start(); Core_2.Start(); } else { Coredeafult.Stop(); Core_2.Stop(); } }
private void delay_aftherShoot_Tick(object sender, EventArgs e) { Core_2.Start(); Coredeafult.Start(); delay_aftherShoot_OFF.Stop(); }
private void ultimatewait_Tick(object sender, EventArgs e) { Coredeafult.Start(); ultimatewait.Stop(); }