void DrawScene(Scene scene) { this.scene = scene; var fileChooserAdd = new FileChooserButton("Select model", FileChooserAction.Open); fileChooserAdd.WidthRequest = 124; fileChooserAdd.Name = "filechooserbutton3"; fileChooserAdd.FileSet += (sender, e) => { var wait = core.AddNotyfyTask(() => { SceneNode modelNode = ResourcesManager.LoadAsset <ModelPrefab>(fileChooserAdd.Filename).CreateNode(); scene.AddNode2Root(modelNode); //Set name var path = System.IO.Path.GetDirectoryName(fileChooserAdd.Filename); modelNode.Name = path.Substring(path.LastIndexOf('\\') + 1) + "." + System.IO.Path.GetFileNameWithoutExtension(fileChooserAdd.Filename); }); wait.WaitOne(); ClearChildrens(fixedScene); DrawScene(scene); }; fixedScene.Put(fileChooserAdd, 0, 0); fileChooserAdd.Show(); int y = 35; foreach (var node in scene.GetNodes()) { Button btn = new Button(); btn.Label = node.Name; btn.TooltipText = node.Name; btn.Name = "btn"; btn.HeightRequest = 20; btn.Clicked += (sender, e) => { DrawComponents(node); }; fixedScene.Put(btn, 0, y); btn.Show(); y += 35; } var cont = fixedScene.CreatePangoContext(); }