public override void OnInspectorGUI() { base.OnInspectorGUI(); serializedObject.Update(); CoreEditorModule.DrawHorizontalLine(); InstanceViwerGUI(); serializedObject.ApplyModifiedProperties(); }
private void PositionGUI() { //Position _reference.isPositionAnimationEnabled = EditorGUILayout.Foldout( _reference.isPositionAnimationEnabled, (_reference.isPositionAnimationEnabled ? "[Enabled]" : "[Disabled]") + " : Position", true ); if (_reference.isPositionAnimationEnabled) { EditorGUILayout.BeginVertical(); { EditorGUI.indentLevel += 1; EditorGUILayout.PropertyField(_sp_transitionTypeForPosition); EditorGUILayout.PropertyField(_sp_animatedLocalPosition); EditorGUILayout.Space(); _reference.axisTypeForPositionAnimation = (CoreEnums.AxisType)EditorGUILayout.EnumPopup( "Curve Mode", _reference.axisTypeForPositionAnimation ); { EditorGUI.indentLevel += 1; switch (_reference.axisTypeForPositionAnimation) { case CoreEnums.AxisType.OneForAll: _reference.curveForPositionAnimation = EditorGUILayout.CurveField("Curve :(x,y,z)", _reference.curveForPositionAnimation); break; case CoreEnums.AxisType.Seperate: _reference.curveForPositionAnimationOnX = EditorGUILayout.CurveField("Curve : (x)", _reference.curveForPositionAnimationOnX); _reference.curveForPositionAnimationOnY = EditorGUILayout.CurveField("Curve : (y)", _reference.curveForPositionAnimationOnY); _reference.curveForPositionAnimationOnZ = EditorGUILayout.CurveField("Curve : (z)", _reference.curveForPositionAnimationOnZ); break; } EditorGUI.indentLevel -= 1; } EditorGUI.indentLevel -= 1; } EditorGUILayout.EndVertical(); CoreEditorModule.DrawHorizontalLine(); } }
public override void OnInspectorGUI() { CoreEditorModule.ShowScriptReference(serializedObject); serializedObject.Update(); EditorGUILayout.PropertyField(DeveloperDescription); CoreEditorModule.DrawHorizontalLine(); EditorGUILayout.HelpBox("In order get the return type from the following Range. use 'RangeReference' in your script, which will return the value from the given range from the 'ScriptableObject' based on your 'Property' configuretion", MessageType.Info); CoreEditorModule.DrawHorizontalLine(); MinMaxSliderGUI(); serializedObject.ApplyModifiedProperties(); }
private void DrawSceneContainerOtherThanBuildSettingsGUI() { if (_numberOfSceneContainerAsset > 0) { if (productionSceneContainer != null && _numberOfSceneContainerAsset == 1) { return; } EditorGUILayout.Space(); CoreEditorModule.DrawHorizontalLine(); Color defaultContentColor = GUI.contentColor; GUI.contentColor = Color.cyan; _isFoldoutOtherSceneContainer = EditorGUILayout.Foldout( _isFoldoutOtherSceneContainer, " SceneContainer : Others", true ); GUI.contentColor = defaultContentColor; if (_isFoldoutOtherSceneContainer) { EditorGUILayout.Space(); CoreEditorModule.DrawHorizontalLine(); EditorGUI.indentLevel += 1; for (int i = 0; i < _numberOfSceneContainerAsset; i++) { if (_listOfSceneContainerAsset[i] != productionSceneContainer) { CoreEditorModule.DrawSettingsEditor(_listOfSceneContainerAsset[i], null, ref _isFoldOut[i], ref _editorForSceneContainerAsset[i]); if (i < (_numberOfSceneContainerAsset - 1)) { EditorGUILayout.Space(); CoreEditorModule.DrawHorizontalLine(); } } else { _productionSceneIndex = i; } } EditorGUI.indentLevel -= 1; } } }
public override void OnInspectorGUI() { CoreEditorModule.ShowScriptReference(serializedObject); serializedObject.Update(); EditorGUILayout.PropertyField(_sp_instanceBehaviour); EditorGUILayout.PropertyField(_sp_accountManagerSettings); if (_reference.accountManagerSettings != null) { CoreEditorModule.DrawSettingsEditor(_reference.accountManagerSettings, null, ref _reference.showAccountManagerSettings, ref _editorForAccountManagerSettings); if (EditorApplication.isPlaying) { CoreEditorModule.DrawHorizontalLine(); int numberOfCurrency = _reference.accountManagerSettings.GetNumberOfAvailableCurrency(); for (int i = 0; i < numberOfCurrency; i++) { AccountManagerCurrencyEnum currency = (AccountManagerCurrencyEnum)i; EditorGUILayout.BeginHorizontal(); { EditorGUILayout.LabelField(_reference.GetNameOfCurrency(currency) + " : " + _reference.GetCurrentBalance(currency)); if (GUILayout.Button("+1000", GUILayout.Width(100))) { _reference.AddBalance(1000, currency); } if (GUILayout.Button("-1000", GUILayout.Width(100))) { _reference.DeductBalance(1000, currency); } } EditorGUILayout.EndHorizontal(); } } } serializedObject.ApplyModifiedProperties(); }
private void HeaderGUI() { EditorGUILayout.Space(); EditorGUILayout.Space(); EditorGUILayout.BeginHorizontal(); { EditorGUILayout.LabelField(productionSceneContainer == null ? "No Scene Container" : "Active SceneContainer : " + productionSceneContainer.name, EditorStyles.boldLabel); if (GUILayout.Button("+SceneContainer")) { AddSceneContainerAsset(); } } EditorGUILayout.EndHorizontal(); CoreEditorModule.DrawHorizontalLine(); }
public override void OnInspectorGUI() { CoreEditorModule.ShowScriptReference(serializedObject); serializedObject.Update(); EditorGUILayout.PropertyField(_sp_durationOfAnimation); if (_reference.showAnimationProperty) { CoreEditorModule.DrawHorizontalLine(); _reference.showAnimationProperty = EditorGUILayout.Foldout( _reference.showAnimationProperty, "Animation Property", true ); EditorGUI.indentLevel += 1; PositionGUI(); RotationGUI(); ScalingGUI(); EditorGUI.indentLevel -= 1; } else { _reference.showAnimationProperty = EditorGUILayout.Foldout( _reference.showAnimationProperty, "Animation Property", true ); } serializedObject.ApplyModifiedProperties(); }
public override void OnInspectorGUI() { CoreEditorModule.ShowScriptReference(serializedObject); serializedObject.Update(); EditorGUILayout.BeginHorizontal(); { if (!EditorApplication.isCompiling) { _currencyName = EditorGUILayout.TextField(_currencyName); if (!_flagedForRegeneratingEnum && GUILayout.Button("+Add")) { AddNewCurrency(_currencyName); } if (_flagedForGeneratingEnum && GUILayout.Button("GenerateEnum", GUILayout.Width(125))) { _flagedForGeneratingEnum = false; GenerateEnum(); } } } EditorGUILayout.EndHorizontal(); //Section : Currency To Be Added if (_listOfCurrencyToBeAdded.Count > 0) { CoreEditorModule.DrawHorizontalLine(); EditorGUILayout.LabelField("Currency to be Added :", EditorStyles.boldLabel); EditorGUI.indentLevel += 1; foreach (AccountManagerSettings.CurrecnyInfo currencyInfo in _listOfCurrencyToBeAdded) { EditorGUILayout.LabelField(currencyInfo.enumName); } EditorGUI.indentLevel -= 1; } CoreEditorModule.DrawHorizontalLine(); //Section : Added Currency EditorGUILayout.BeginHorizontal(); { EditorGUILayout.LabelField("ListOfCurrencyInfo", EditorStyles.boldLabel); if (_flagedForRegeneratingEnum) { if (!EditorApplication.isCompiling && GUILayout.Button("RegenerateEnum", GUILayout.Width(125f))) { GenerateEnum(); } } } EditorGUILayout.EndHorizontal(); EditorGUI.indentLevel += 1; int numberOfCurrencyInfo = _reference.listOfCurrencyInfos.Count; for (int i = 0; i < numberOfCurrencyInfo; i++) { EditorGUILayout.BeginHorizontal(); { _reference.listOfCurrencyInfos[i].showOnEditor = EditorGUILayout.Foldout( _reference.listOfCurrencyInfos[i].showOnEditor, _reference.listOfCurrencyInfos[i].enumName, true ); if (!_reference.listOfCurrencyInfos[i].showOnEditor) { if (!EditorApplication.isCompiling && i > 0 && GUILayout.Button("Remove", GUILayout.Width(100f))) { _reference.listOfCurrencyInfos.RemoveAt(i); GenerateEnum(); return; } } } EditorGUILayout.EndHorizontal(); if (_reference.listOfCurrencyInfos[i].showOnEditor) { EditorGUI.indentLevel += 1; EditorGUILayout.PropertyField(_listOfCurrencyInfos.GetArrayElementAtIndex(i).FindPropertyRelative("currencyName")); EditorGUILayout.PropertyField(_listOfCurrencyInfos.GetArrayElementAtIndex(i).FindPropertyRelative("currencyIcon")); EditorGUILayout.PropertyField(_listOfCurrencyInfos.GetArrayElementAtIndex(i).FindPropertyRelative("currencydefaultAmount")); EditorGUILayout.PropertyField(_listOfCurrencyInfos.GetArrayElementAtIndex(i).FindPropertyRelative("currencyAnimationDuration")); EditorGUILayout.PropertyField(_listOfCurrencyInfos.GetArrayElementAtIndex(i).FindPropertyRelative("animationCurve")); EditorGUI.indentLevel -= 1; EditorGUILayout.Space(); } } EditorGUI.indentLevel -= 1; serializedObject.ApplyModifiedProperties(); }
private void OnGUI() { EditorGUILayout.Space(); EditorGUILayout.BeginHorizontal(); { m_SearchText = EditorGUILayout.TextField( "Search", m_SearchText ); } EditorGUILayout.EndHorizontal(); m_ScrollPosition = EditorGUILayout.BeginScrollView(m_ScrollPosition, false, false); { //SettingMenu CoreEditorModule.DrawHorizontalLine(); EditorGUILayout.BeginHorizontal(); { EditorGUILayout.LabelField("PrefKeys (" + PlayerPrefDataSettings.listOfUsedPlayerPrefEditorData.Count.ToString() + ")", EditorStyles.boldLabel); EditorGUILayout.LabelField("DataType", EditorStyles.boldLabel, GUILayout.Width(widthForDataType)); EditorGUILayout.LabelField("Value", EditorStyles.boldLabel, GUILayout.Width(widthForValue)); EditorGUILayout.LabelField("SetValue", EditorStyles.boldLabel, GUILayout.Width(widthForValueChange)); } EditorGUILayout.EndHorizontal(); CoreEditorModule.DrawHorizontalLine(); //Traversing List int t_Index = 1; foreach (PlayerPrefDataSettings.PlayerPrefEditorData t_PlayerPrefDataKey in PlayerPrefDataSettings.listOfUsedPlayerPrefEditorData) { if (m_SearchText == null || (m_SearchText != null && (m_SearchText.Length == 0 || (m_SearchText.Length > 0 && t_PlayerPrefDataKey.key.Contains(m_SearchText))))) { EditorGUILayout.BeginHorizontal(); { EditorGUILayout.LabelField(t_Index + " : " + t_PlayerPrefDataKey.key); if (t_PlayerPrefDataKey.type == typeof(bool)) { EditorGUILayout.LabelField("BOOLEAN", GUILayout.Width(widthForDataType)); EditorGUILayout.LabelField(t_PlayerPrefDataKey.value, GUILayout.Width(widthForValue)); bool t_BoolValue = (bool)System.Convert.ChangeType(t_PlayerPrefDataKey.value, typeof(bool)); EditorGUI.BeginChangeCheck(); { t_BoolValue = EditorGUILayout.Toggle( "", t_BoolValue, GUILayout.Width(widthForValueChange) ); } if (EditorGUI.EndChangeCheck()) { PlayerPrefDataSettings.SetData <bool>(t_PlayerPrefDataKey.key, t_BoolValue.ToString()); } } else if (t_PlayerPrefDataKey.type == typeof(int)) { EditorGUILayout.LabelField("INTEGER", GUILayout.Width(widthForDataType)); EditorGUILayout.LabelField(t_PlayerPrefDataKey.value, GUILayout.Width(widthForValue)); int t_IntValue = (int)System.Convert.ChangeType(t_PlayerPrefDataKey.value, typeof(int)); EditorGUI.BeginChangeCheck(); { t_IntValue = EditorGUILayout.IntField( "", t_IntValue, GUILayout.Width(widthForValueChange) ); } if (EditorGUI.EndChangeCheck()) { PlayerPrefDataSettings.SetData <int>(t_PlayerPrefDataKey.key, t_IntValue.ToString()); } } else if (t_PlayerPrefDataKey.type == typeof(float)) { EditorGUILayout.LabelField("FLOAT", GUILayout.Width(widthForDataType)); EditorGUILayout.LabelField(t_PlayerPrefDataKey.value, GUILayout.Width(widthForValue)); float t_FloatValue = (float)System.Convert.ChangeType(t_PlayerPrefDataKey.value, typeof(float)); EditorGUI.BeginChangeCheck(); { t_FloatValue = EditorGUILayout.FloatField( "", t_FloatValue, GUILayout.Width(widthForValueChange) ); } if (EditorGUI.EndChangeCheck()) { PlayerPrefDataSettings.SetData <float>(t_PlayerPrefDataKey.key, t_FloatValue.ToString()); } } else if (t_PlayerPrefDataKey.type == typeof(double)) { EditorGUILayout.LabelField("DOUBLE", GUILayout.Width(widthForDataType)); EditorGUILayout.LabelField(t_PlayerPrefDataKey.value, GUILayout.Width(widthForValue)); double t_DoubleValue = (double)System.Convert.ChangeType(t_PlayerPrefDataKey.value, typeof(double)); EditorGUI.BeginChangeCheck(); { t_DoubleValue = EditorGUILayout.DoubleField( "", t_DoubleValue, GUILayout.Width(widthForValueChange) ); } if (EditorGUI.EndChangeCheck()) { PlayerPrefDataSettings.SetData <double>(t_PlayerPrefDataKey.key, t_DoubleValue.ToString()); } } else if (t_PlayerPrefDataKey.type == typeof(string)) { EditorGUILayout.LabelField("STRING", GUILayout.Width(widthForDataType)); EditorGUILayout.LabelField(t_PlayerPrefDataKey.value, GUILayout.Width(widthForValue)); string t_StringValue = (string)System.Convert.ChangeType(t_PlayerPrefDataKey.value, typeof(string)); EditorGUI.BeginChangeCheck(); { t_StringValue = EditorGUILayout.TextField( "", t_StringValue, GUILayout.Width(widthForValueChange) ); } if (EditorGUI.EndChangeCheck()) { PlayerPrefDataSettings.SetData <string>(t_PlayerPrefDataKey.key, t_StringValue.ToString()); } } else if (t_PlayerPrefDataKey.type == typeof(System.DateTime)) { EditorGUILayout.LabelField("DATE_TIME", GUILayout.Width(widthForDataType)); EditorGUILayout.LabelField(t_PlayerPrefDataKey.value, GUILayout.Width(widthForValue)); System.DateTime dateTimeValue = (System.DateTime)System.Convert.ChangeType(t_PlayerPrefDataKey.value, typeof(System.DateTime)); EditorGUI.BeginChangeCheck(); { GUI.enabled = false; EditorGUILayout.TextField( "", dateTimeValue.ToString(), GUILayout.Width(widthForValueChange) ); GUI.enabled = true; } if (EditorGUI.EndChangeCheck()) { PlayerPrefDataSettings.SetData <System.DateTime>(t_PlayerPrefDataKey.key, dateTimeValue.ToString()); } } } EditorGUILayout.EndHorizontal(); } t_Index++; } } EditorGUILayout.EndScrollView(); }
private void ScalingGUI() { _reference.isScalingAnimationEnabled = EditorGUILayout.Foldout( _reference.isScalingAnimationEnabled, (_reference.isScalingAnimationEnabled ? "[Enabled]" : "[Disabled]") + " : Scaling", true ); if (_reference.isScalingAnimationEnabled) { EditorGUILayout.BeginVertical(); { EditorGUI.indentLevel += 1; EditorGUILayout.PropertyField(_sp_initialScalePoint); switch (_reference.initialScalePoint) { case CoreEnums.InitialScalePoint.Current: break; case CoreEnums.InitialScalePoint.New: EditorGUILayout.PropertyField(_sp_initialLocalScale); break; } EditorGUILayout.PropertyField(_sp_animatedLocalScale); EditorGUILayout.Space(); _reference.axisTypeForScalingAnimation = (CoreEnums.AxisType)EditorGUILayout.EnumPopup( "Curve Mode", _reference.axisTypeForScalingAnimation ); { EditorGUI.indentLevel += 1; switch (_reference.axisTypeForScalingAnimation) { case CoreEnums.AxisType.OneForAll: _reference.curveForLocalScaleAnimation = EditorGUILayout.CurveField("Curve :(x,y,z)", _reference.curveForLocalScaleAnimation); break; case CoreEnums.AxisType.Seperate: _reference.curveForLocalScaleAnimationOnX = EditorGUILayout.CurveField("Curve : (x)", _reference.curveForLocalScaleAnimationOnX); _reference.curveForLocalScaleAnimationOnY = EditorGUILayout.CurveField("Curve : (y)", _reference.curveForLocalScaleAnimationOnY); _reference.curveForLocalScaleAnimationOnZ = EditorGUILayout.CurveField("Curve : (z)", _reference.curveForLocalScaleAnimationOnZ); break; } EditorGUI.indentLevel -= 1; } EditorGUI.indentLevel -= 1; } EditorGUILayout.EndVertical(); CoreEditorModule.DrawHorizontalLine(); } }
public override void OnInspectorGUI() { CoreEditorModule.ShowScriptReference(serializedObject); serializedObject.Update(); SceneAsset oldScene = AssetDatabase.LoadAssetAtPath <SceneAsset>(scenePath.stringValue); EditorGUI.BeginChangeCheck(); SceneAsset newScene = EditorGUILayout.ObjectField( "Scene", oldScene, typeof(SceneAsset), false ) as SceneAsset; if (EditorGUI.EndChangeCheck()) { string newPath = AssetDatabase.GetAssetPath(newScene); scenePath.stringValue = newPath; scenePath.serializedObject.ApplyModifiedProperties(); sceneName.stringValue = CoreEditorModule.GetSceneNameFromPath(newPath); sceneName.serializedObject.ApplyModifiedProperties(); if (CoreEditorModule.IsSceneAlreadyInBuild(newPath)) { isEnabled.boolValue = CoreEditorModule.IsSceneEnabled(newPath); } } if (newScene != null) { CoreEditorModule.DrawHorizontalLine(); advanceOption.boolValue = EditorGUILayout.Foldout( advanceOption.boolValue, "Advance Option", true ); if (advanceOption.boolValue) { EditorGUI.indentLevel += 1; EditorGUI.BeginChangeCheck(); EditorGUILayout.PropertyField(animationSpeedForLoadingBar); if (EditorGUI.EndChangeCheck()) { animationSpeedForLoadingBar.serializedObject.ApplyModifiedProperties(); ClampAnimationValue(); } EditorGUILayout.PropertyField(loadSceneMode); EditorGUI.indentLevel -= 1; } CoreEditorModule.DrawHorizontalLine(); EditorGUILayout.BeginHorizontal(); { if (CoreEditorModule.IsSceneAlreadyInBuild(scenePath.stringValue)) { EditorGUI.BeginChangeCheck(); isEnabled.boolValue = EditorGUILayout.Toggle( "IsEnabled", isEnabled.boolValue ); if (EditorGUI.EndChangeCheck()) { isEnabled.serializedObject.ApplyModifiedProperties(); CoreEditorModule.EnableAndDisableScene(scenePath.stringValue, isEnabled.boolValue); } if (GUILayout.Button("LoadScene")) { _reference.LoadScene(); } if (GUILayout.Button("Remove", GUILayout.Width(100))) { CoreEditorModule.RemoveSceneFromBuild(scenePath.stringValue); } } else { EditorGUILayout.HelpBox("Please add scene to the build settings", MessageType.Info); if (GUILayout.Button("Add", GUILayout.Width(100))) { CoreEditorModule.AddSceneToBuild(scenePath.stringValue, isEnabled.boolValue); } } } EditorGUILayout.EndHorizontal(); } serializedObject.ApplyModifiedProperties(); }