public static void Main(string[] args) { //System.Environment.SetEnvironmentVariable("FNA3D_FORCE_DRIVER", "Vulkan"); CoreDllMap.Register(typeof(Color).Assembly); SDL2.SDL.SDL_SetHint("FNA3D_FORCE_DRIVER", "Vulkan"); FNALoggerEXT.LogError += (e) => { Console.WriteLine("[ERROR]: {0}", e); }; FNALoggerEXT.LogWarn += (e) => { Console.WriteLine("[WARN]: {0}", e); }; FNALoggerEXT.LogInfo += (e) => { Console.WriteLine("[INFO]: {0}", e); }; //System.Environment.SetEnvironmentVariable("FNA3D_OPENGL_FORCE_ES3", "1"); using (var game = new SampleGame()) game.Run(); }
public static void InitDllMap() { CoreDllMap.Init(); Assembly fnaAssembly = Assembly.GetAssembly(typeof(Game)); CoreDllMap.Register(fnaAssembly); }